631 lines
20 KiB
GDScript
631 lines
20 KiB
GDScript
#!/usr/bin/env -S godot -s
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extends SceneTree
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const GdUnitTools := preload("res://addons/gdUnit4/src/core/GdUnitTools.gd")
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#warning-ignore-all:return_value_discarded
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class CLIRunner:
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extends Node
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enum {
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READY,
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INIT,
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RUN,
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STOP,
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EXIT
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}
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const DEFAULT_REPORT_COUNT = 20
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const RETURN_SUCCESS = 0
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const RETURN_ERROR = 100
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const RETURN_ERROR_HEADLESS_NOT_SUPPORTED = 103
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const RETURN_ERROR_GODOT_VERSION_NOT_SUPPORTED = 104
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const RETURN_WARNING = 101
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var _state := READY
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var _test_suites_to_process: Array
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var _executor :Variant
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var _cs_executor :Variant
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var _report: GdUnitHtmlReport
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var _report_dir: String
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var _report_max: int = DEFAULT_REPORT_COUNT
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var _headless_mode_ignore := false
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var _runner_config := GdUnitRunnerConfig.new()
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var _runner_config_file := ""
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var _debug_cmd_args: = PackedStringArray()
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var _console := CmdConsole.new()
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var _cmd_options := CmdOptions.new([
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CmdOption.new(
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"-a, --add",
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"-a <directory|path of testsuite>",
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"Adds the given test suite or directory to the execution pipeline.",
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TYPE_STRING
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),
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CmdOption.new(
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"-i, --ignore",
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"-i <testsuite_name|testsuite_name:test-name>",
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"Adds the given test suite or test case to the ignore list.",
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TYPE_STRING
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),
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CmdOption.new(
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"-c, --continue",
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"",
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"""By default GdUnit will abort checked first test failure to be fail fast,
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instead of stop after first failure you can use this option to run the complete test set.""".dedent()
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),
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CmdOption.new(
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"-conf, --config",
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"-conf [testconfiguration.cfg]",
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"Run all tests by given test configuration. Default is 'GdUnitRunner.cfg'",
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TYPE_STRING,
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true
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),
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CmdOption.new(
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"-help", "",
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"Shows this help message."
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),
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CmdOption.new("--help-advanced", "",
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"Shows advanced options."
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)
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],
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[
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# advanced options
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CmdOption.new(
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"-rd, --report-directory",
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"-rd <directory>",
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"Specifies the output directory in which the reports are to be written. The default is res://reports/.",
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TYPE_STRING,
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true
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),
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CmdOption.new(
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"-rc, --report-count",
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"-rc <count>",
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"Specifies how many reports are saved before they are deleted. The default is %s." % str(DEFAULT_REPORT_COUNT),
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TYPE_INT,
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true
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),
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#CmdOption.new("--list-suites", "--list-suites [directory]", "Lists all test suites located in the given directory.", TYPE_STRING),
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#CmdOption.new("--describe-suite", "--describe-suite <suite name>", "Shows the description of selected test suite.", TYPE_STRING),
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CmdOption.new(
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"--info", "",
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"Shows the GdUnit version info"
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),
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CmdOption.new(
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"--selftest", "",
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"Runs the GdUnit self test"
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),
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CmdOption.new(
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"--ignoreHeadlessMode",
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"--ignoreHeadlessMode",
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"By default, running GdUnit4 in headless mode is not allowed. You can switch off the headless mode check by set this property."
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),
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])
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func _ready() -> void:
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_state = INIT
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_report_dir = GdUnitFileAccess.current_dir() + "reports"
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_executor = GdUnitTestSuiteExecutor.new()
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# stop checked first test failure to fail fast
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@warning_ignore("unsafe_cast")
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(_executor as GdUnitTestSuiteExecutor).fail_fast(true)
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if GdUnit4CSharpApiLoader.is_mono_supported():
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prints("GdUnit4Net version '%s' loaded." % GdUnit4CSharpApiLoader.version())
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_cs_executor = GdUnit4CSharpApiLoader.create_executor(self)
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var err := GdUnitSignals.instance().gdunit_event.connect(_on_gdunit_event)
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if err != OK:
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prints("gdUnitSignals failed")
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push_error("Error checked startup, can't connect executor for 'send_event'")
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quit(RETURN_ERROR)
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func _notification(what: int) -> void:
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if what == NOTIFICATION_PREDELETE:
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prints("Finallize .. done")
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@warning_ignore("unsafe_method_access")
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func _process(_delta :float) -> void:
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match _state:
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INIT:
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init_gd_unit()
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_state = RUN
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RUN:
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# all test suites executed
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if _test_suites_to_process.is_empty():
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_state = STOP
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else:
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set_process(false)
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# process next test suite
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var test_suite: Node = _test_suites_to_process.pop_front()
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if _cs_executor != null and _cs_executor.IsExecutable(test_suite):
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_cs_executor.Execute(test_suite)
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await _cs_executor.ExecutionCompleted
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else:
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await _executor.execute(test_suite)
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set_process(true)
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STOP:
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_state = EXIT
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_on_gdunit_event(GdUnitStop.new())
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quit(report_exit_code(_report))
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func quit(code: int) -> void:
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_cs_executor = null
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GdUnitTools.dispose_all()
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await GdUnitMemoryObserver.gc_on_guarded_instances()
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await get_tree().physics_frame
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get_tree().quit(code)
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func set_report_dir(path: String) -> void:
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_report_dir = ProjectSettings.globalize_path(GdUnitFileAccess.make_qualified_path(path))
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_console.prints_color(
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"Set write reports to %s" % _report_dir,
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Color.DEEP_SKY_BLUE
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)
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func set_report_count(count: String) -> void:
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var report_count := count.to_int()
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if report_count < 1:
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_console.prints_error(
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"Invalid report history count '%s' set back to default %d"
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% [count, DEFAULT_REPORT_COUNT]
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)
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_report_max = DEFAULT_REPORT_COUNT
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else:
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_console.prints_color(
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"Set report history count to %s" % count,
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Color.DEEP_SKY_BLUE
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)
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_report_max = report_count
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func disable_fail_fast() -> void:
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_console.prints_color(
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"Disabled fail fast!",
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Color.DEEP_SKY_BLUE
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)
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@warning_ignore("unsafe_method_access")
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_executor.fail_fast(false)
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func run_self_test() -> void:
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_console.prints_color(
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"Run GdUnit4 self tests.",
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Color.DEEP_SKY_BLUE
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)
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disable_fail_fast()
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_runner_config.self_test()
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func show_version() -> void:
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_console.prints_color(
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"Godot %s" % Engine.get_version_info().get("string") as String,
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Color.DARK_SALMON
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)
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var config := ConfigFile.new()
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config.load("addons/gdUnit4/plugin.cfg")
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_console.prints_color(
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"GdUnit4 %s" % config.get_value("plugin", "version") as String,
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Color.DARK_SALMON
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)
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quit(RETURN_SUCCESS)
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func check_headless_mode() -> void:
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_headless_mode_ignore = true
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func show_options(show_advanced: bool = false) -> void:
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_console.prints_color(
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"""
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Usage:
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runtest -a <directory|path of testsuite>
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runtest -a <directory> -i <path of testsuite|testsuite_name|testsuite_name:test_name>
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""".dedent(),
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Color.DARK_SALMON
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).prints_color(
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"-- Options ---------------------------------------------------------------------------------------",
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Color.DARK_SALMON
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).new_line()
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for option in _cmd_options.default_options():
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descripe_option(option)
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if show_advanced:
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_console.prints_color(
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"-- Advanced options --------------------------------------------------------------------------",
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Color.DARK_SALMON
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).new_line()
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for option in _cmd_options.advanced_options():
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descripe_option(option)
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func descripe_option(cmd_option: CmdOption) -> void:
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_console.print_color(
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" %-40s" % str(cmd_option.commands()),
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Color.CORNFLOWER_BLUE
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)
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_console.prints_color(
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cmd_option.description(),
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Color.LIGHT_GREEN
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)
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if not cmd_option.help().is_empty():
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_console.prints_color(
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"%-4s %s" % ["", cmd_option.help()],
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Color.DARK_TURQUOISE
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)
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_console.new_line()
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func load_test_config(path := GdUnitRunnerConfig.CONFIG_FILE) -> void:
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_console.print_color(
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"Loading test configuration %s\n" % path,
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Color.CORNFLOWER_BLUE
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)
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_runner_config_file = path
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_runner_config.load_config(path)
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func show_help() -> void:
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show_options()
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quit(RETURN_SUCCESS)
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func show_advanced_help() -> void:
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show_options(true)
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quit(RETURN_SUCCESS)
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func get_cmdline_args() -> PackedStringArray:
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if _debug_cmd_args.is_empty():
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return OS.get_cmdline_args()
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return _debug_cmd_args
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func init_gd_unit() -> void:
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_console.prints_color(
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"""
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--------------------------------------------------------------------------------------------------
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GdUnit4 Comandline Tool
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--------------------------------------------------------------------------------------------------""".dedent(),
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Color.DARK_SALMON
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).new_line()
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var cmd_parser := CmdArgumentParser.new(_cmd_options, "GdUnitCmdTool.gd")
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var result := cmd_parser.parse(get_cmdline_args())
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if result.is_error():
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show_options()
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_console.prints_error(result.error_message())
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_console.prints_error("Abnormal exit with %d" % RETURN_ERROR)
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_state = STOP
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quit(RETURN_ERROR)
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return
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if result.is_empty():
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show_help()
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return
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# build runner config by given commands
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var commands :Array[CmdCommand] = []
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@warning_ignore("unsafe_cast")
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commands.append_array(result.value() as Array)
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result = (
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CmdCommandHandler.new(_cmd_options)
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.register_cb("-help", Callable(self, "show_help"))
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.register_cb("--help-advanced", Callable(self, "show_advanced_help"))
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.register_cb("-a", Callable(_runner_config, "add_test_suite"))
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.register_cbv("-a", Callable(_runner_config, "add_test_suites"))
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.register_cb("-i", Callable(_runner_config, "skip_test_suite"))
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.register_cbv("-i", Callable(_runner_config, "skip_test_suites"))
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.register_cb("-rd", set_report_dir)
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.register_cb("-rc", set_report_count)
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.register_cb("--selftest", run_self_test)
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.register_cb("-c", disable_fail_fast)
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.register_cb("-conf", load_test_config)
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.register_cb("--info", show_version)
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.register_cb("--ignoreHeadlessMode", check_headless_mode)
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.execute(commands)
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)
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if result.is_error():
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_console.prints_error(result.error_message())
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_state = STOP
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quit(RETURN_ERROR)
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if DisplayServer.get_name() == "headless":
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if _headless_mode_ignore:
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_console.prints_warning("""
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Headless mode is ignored by option '--ignoreHeadlessMode'"
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Please note that tests that use UI interaction do not work correctly in headless mode.
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Godot 'InputEvents' are not transported by the Godot engine in headless mode and therefore
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have no effect in the test!
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""".dedent()
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).new_line()
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else:
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_console.prints_error("""
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Headless mode is not supported!
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Please note that tests that use UI interaction do not work correctly in headless mode.
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Godot 'InputEvents' are not transported by the Godot engine in headless mode and therefore
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have no effect in the test!
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You can run with '--ignoreHeadlessMode' to swtich off this check.
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""".dedent()
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).prints_error(
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"Abnormal exit with %d" % RETURN_ERROR_HEADLESS_NOT_SUPPORTED
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)
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quit(RETURN_ERROR_HEADLESS_NOT_SUPPORTED)
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return
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_test_suites_to_process = load_testsuites(_runner_config)
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if _test_suites_to_process.is_empty():
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_console.prints_warning("No test suites found, abort test run!")
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_console.prints_color("Exit code: %d" % RETURN_SUCCESS, Color.DARK_SALMON)
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_state = STOP
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quit(RETURN_SUCCESS)
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var total_test_count := _collect_test_case_count(_test_suites_to_process)
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_on_gdunit_event(GdUnitInit.new(_test_suites_to_process.size(), total_test_count))
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func load_testsuites(config: GdUnitRunnerConfig) -> Array[Node]:
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var test_suites_to_process: Array[Node] = []
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# Dictionary[String, Dictionary[String, PackedStringArray]]
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var to_execute := config.to_execute()
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# scan for the requested test suites
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var ts_scanner := GdUnitTestSuiteScanner.new()
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for as_resource_path in to_execute.keys() as Array[String]:
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var selected_tests: PackedStringArray = to_execute.get(as_resource_path)
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var scaned_suites := ts_scanner.scan(as_resource_path)
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skip_test_case(scaned_suites, selected_tests)
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test_suites_to_process.append_array(scaned_suites)
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skip_suites(test_suites_to_process, config)
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return test_suites_to_process
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func skip_test_case(test_suites: Array[Node], test_case_names: Array[String]) -> void:
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if test_case_names.is_empty():
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return
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for test_suite in test_suites:
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for test_case in test_suite.get_children():
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if not test_case_names.has(test_case.get_name()):
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test_suite.remove_child(test_case)
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test_case.free()
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func skip_suites(test_suites: Array[Node], config: GdUnitRunnerConfig) -> void:
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var skipped := config.skipped()
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if skipped.is_empty():
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return
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for test_suite in test_suites:
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# skipp c# testsuites for now
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if test_suite.get_script() == null:
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continue
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skip_suite(test_suite, skipped)
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# Dictionary[String, PackedStringArray]
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func skip_suite(test_suite: Node, skipped: Dictionary) -> void:
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var skipped_suites :Array = skipped.keys()
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var suite_name := test_suite.get_name()
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var test_suite_path: String = (
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test_suite.get_meta("ResourcePath") if test_suite.get_script() == null
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else test_suite.get_script().resource_path
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)
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for suite_to_skip: String in skipped_suites:
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# if suite skipped by path or name
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if (
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suite_to_skip == test_suite_path
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or (suite_to_skip.is_valid_filename() and suite_to_skip == suite_name)
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):
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var skipped_tests: PackedStringArray = skipped.get(suite_to_skip)
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var skip_reason := "Excluded by configuration"
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# if no tests skipped test the complete suite is skipped
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if skipped_tests.is_empty():
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_console.prints_warning("Mark the entire test suite '%s' as skipped!" % test_suite_path)
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@warning_ignore("unsafe_property_access")
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test_suite.__is_skipped = true
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@warning_ignore("unsafe_property_access")
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test_suite.__skip_reason = skip_reason
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else:
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# skip tests
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for test_to_skip in skipped_tests:
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var test_case: _TestCase = test_suite.find_child(test_to_skip, true, false)
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if test_case:
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test_case.skip(true, skip_reason)
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_console.prints_warning("Mark test case '%s':%s as skipped" % [suite_to_skip, test_to_skip])
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else:
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_console.prints_error(
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"Can't skip test '%s' checked test suite '%s', no test with given name exists!"
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% [test_to_skip, suite_to_skip]
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)
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func _collect_test_case_count(test_suites: Array[Node]) -> int:
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var total: int = 0
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for test_suite in test_suites:
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total += test_suite.get_child_count()
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return total
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|
|
|
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# gdlint: disable=function-name
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func PublishEvent(data: Dictionary) -> void:
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_on_gdunit_event(GdUnitEvent.new().deserialize(data))
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|
|
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func _on_gdunit_event(event: GdUnitEvent) -> void:
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|
match event.type():
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GdUnitEvent.INIT:
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_report = GdUnitHtmlReport.new(_report_dir, _report_max)
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|
GdUnitEvent.STOP:
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var report_path := _report.write()
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_report.delete_history(_report_max)
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JUnitXmlReport.new(_report._report_path, _report.iteration()).write(_report)
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_console.prints_color(
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build_executed_test_suite_msg(_report.suite_executed_count(), _report.suite_count()),
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Color.DARK_SALMON
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).prints_color(
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build_executed_test_case_msg(_report.test_executed_count(), _report.test_count()),
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Color.DARK_SALMON
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).prints_color(
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"Total time: %s" % LocalTime.elapsed(_report.duration()),
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Color.DARK_SALMON
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).prints_color(
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"Open Report at: file://%s" % report_path,
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Color.CORNFLOWER_BLUE
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)
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GdUnitEvent.TESTSUITE_BEFORE:
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_report.add_testsuite_report(event.resource_path(), event.suite_name(), event.total_count())
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GdUnitEvent.TESTSUITE_AFTER:
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_report.add_testsuite_reports(
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event.resource_path(),
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event.error_count(),
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event.failed_count(),
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event.orphan_nodes(),
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event.elapsed_time(),
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event.reports()
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)
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GdUnitEvent.TESTCASE_BEFORE:
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_report.add_testcase(event.resource_path(), event.suite_name(), event.test_name())
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GdUnitEvent.TESTCASE_AFTER:
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_report.set_testcase_counters(event.resource_path(),
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event.test_name(),
|
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event.is_error(),
|
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event.failed_count(),
|
|
event.orphan_nodes(),
|
|
event.is_skipped(),
|
|
event.is_flaky(),
|
|
event.elapsed_time())
|
|
_report.add_testcase_reports(event.resource_path(), event.test_name(), event.reports())
|
|
GdUnitEvent.TESTCASE_STATISTICS:
|
|
_report.update_testsuite_counters(event.resource_path(), event.is_error(), event.failed_count(), event.orphan_nodes(),\
|
|
event.is_skipped(), event.is_flaky(), event.elapsed_time())
|
|
print_status(event)
|
|
|
|
|
|
func build_executed_test_suite_msg(executed_count :int, total_count :int) -> String:
|
|
if executed_count == total_count:
|
|
return "Executed test suites: (%d/%d)" % [executed_count, total_count]
|
|
return "Executed test suites: (%d/%d), %d skipped" % [executed_count, total_count, (total_count - executed_count)]
|
|
|
|
|
|
func build_executed_test_case_msg(executed_count :int, total_count :int) -> String:
|
|
if executed_count == total_count:
|
|
return "Executed test cases: (%d/%d)" % [executed_count, total_count]
|
|
return "Executed test cases: (%d/%d), %d skipped" % [executed_count, total_count, (total_count - executed_count)]
|
|
|
|
|
|
func report_exit_code(report: GdUnitHtmlReport) -> int:
|
|
if report.error_count() + report.failure_count() > 0:
|
|
_console.prints_color("Exit code: %d" % RETURN_ERROR, Color.FIREBRICK)
|
|
return RETURN_ERROR
|
|
if report.orphan_count() > 0:
|
|
_console.prints_color("Exit code: %d" % RETURN_WARNING, Color.GOLDENROD)
|
|
return RETURN_WARNING
|
|
_console.prints_color("Exit code: %d" % RETURN_SUCCESS, Color.DARK_SALMON)
|
|
return RETURN_SUCCESS
|
|
|
|
|
|
func print_status(event: GdUnitEvent) -> void:
|
|
match event.type():
|
|
GdUnitEvent.TESTSUITE_BEFORE:
|
|
_console.prints_color(
|
|
"Run Test Suite %s " % event.resource_path(),
|
|
Color.ANTIQUE_WHITE
|
|
)
|
|
GdUnitEvent.TESTCASE_BEFORE:
|
|
_console.print_color(
|
|
" Run Test: %s > %s :" % [event.resource_path(), event.test_name()],
|
|
Color.ANTIQUE_WHITE
|
|
).prints_color(
|
|
"STARTED",
|
|
Color.FOREST_GREEN
|
|
).save_cursor()
|
|
GdUnitEvent.TESTCASE_AFTER:
|
|
#_console.restore_cursor()
|
|
_console.print_color(
|
|
" Run Test: %s > %s :" % [event.resource_path(), event.test_name()],
|
|
Color.ANTIQUE_WHITE
|
|
)
|
|
_print_status(event)
|
|
_print_failure_report(event.reports())
|
|
GdUnitEvent.TESTSUITE_AFTER:
|
|
_print_failure_report(event.reports())
|
|
_print_status(event)
|
|
_console.prints_color(
|
|
"Statistics: | %d tests cases | %d error | %d failed | %d flaky | %d skipped | %d orphans |\n"
|
|
% [
|
|
_report.test_count(),
|
|
_report.error_count(),
|
|
_report.failure_count(),
|
|
_report.flaky_count(),
|
|
_report.skipped_count(),
|
|
_report.orphan_count()
|
|
],
|
|
Color.ANTIQUE_WHITE
|
|
)
|
|
|
|
|
|
func _print_failure_report(reports: Array[GdUnitReport]) -> void:
|
|
for report in reports:
|
|
if (
|
|
report.is_failure()
|
|
or report.is_error()
|
|
or report.is_warning()
|
|
or report.is_skipped()
|
|
):
|
|
_console.prints_color(
|
|
" Report:",
|
|
Color.DARK_TURQUOISE, CmdConsole.BOLD | CmdConsole.UNDERLINE
|
|
)
|
|
var text := GdUnitTools.richtext_normalize(str(report))
|
|
for line in text.split("\n"):
|
|
_console.prints_color(" %s" % line, Color.DARK_TURQUOISE)
|
|
_console.new_line()
|
|
|
|
|
|
func _print_status(event: GdUnitEvent) -> void:
|
|
if event.is_flaky() and event.is_success():
|
|
var retries :int = event.statistic(GdUnitEvent.RETRY_COUNT)
|
|
_console.print_color("FLAKY (%d retries)" % retries, Color.GREEN_YELLOW, CmdConsole.BOLD | CmdConsole.ITALIC)
|
|
elif event.is_success():
|
|
_console.print_color("PASSED", Color.FOREST_GREEN, CmdConsole.BOLD)
|
|
elif event.is_skipped():
|
|
_console.print_color("SKIPPED", Color.GOLDENROD, CmdConsole.BOLD | CmdConsole.ITALIC)
|
|
elif event.is_failed() or event.is_error():
|
|
var retries :int = event.statistic(GdUnitEvent.RETRY_COUNT)
|
|
if retries > 1:
|
|
_console.print_color("FAILED (retry %d)" % retries, Color.FIREBRICK, CmdConsole.BOLD)
|
|
else:
|
|
_console.print_color("FAILED", Color.FIREBRICK, CmdConsole.BOLD)
|
|
elif event.is_warning():
|
|
_console.print_color("WARNING", Color.GOLDENROD, CmdConsole.BOLD | CmdConsole.UNDERLINE)
|
|
|
|
_console.prints_color(
|
|
" %s" % LocalTime.elapsed(event.elapsed_time()), Color.CORNFLOWER_BLUE
|
|
)
|
|
|
|
|
|
var _cli_runner :CLIRunner
|
|
|
|
|
|
func _initialize() -> void:
|
|
if Engine.get_version_info().hex < 0x40200:
|
|
prints("GdUnit4 requires a minimum of Godot 4.2.x Version!")
|
|
quit(CLIRunner.RETURN_ERROR_GODOT_VERSION_NOT_SUPPORTED)
|
|
return
|
|
DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_MINIMIZED)
|
|
_cli_runner = CLIRunner.new()
|
|
root.add_child(_cli_runner)
|
|
|
|
|
|
# do not use print statements on _finalize it results in random crashes
|
|
func _finalize() -> void:
|
|
queue_delete(_cli_runner)
|
|
if OS.is_stdout_verbose():
|
|
prints("Finallize ..")
|
|
prints("-Orphan nodes report-----------------------")
|
|
Window.print_orphan_nodes()
|
|
prints("Finallize .. done")
|