TinyAdventure/ui
Martin Felis 188b871450 Implemented ToolSlots including saving/loading, refactored layout of root scene. 2024-09-08 14:00:02 +02:00
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dialogue Added QuestSystem and reworked how quest state is passed around. 2024-08-16 00:24:27 +02:00
ItemGrid.tscn Refactored inventory such that it can handle stacked items. 2024-09-06 12:34:18 +02:00
game_menu_ui.gd UI Cleanup, initial works for saving game state. 2024-07-20 11:20:18 +02:00
inventory_dialog.gd Refactored inventory such that it can handle stacked items. 2024-09-06 12:34:18 +02:00
item_drag.gd Loading and saving of ItemStack based inventory works. 2024-09-08 10:54:39 +02:00
item_grid.gd Loading and saving of ItemStack based inventory works. 2024-09-08 10:54:39 +02:00
item_slot.gd Loading and saving of ItemStack based inventory works. 2024-09-08 10:54:39 +02:00
item_slot.tscn Refactored inventory such that it can handle stacked items. 2024-09-06 12:34:18 +02:00
item_stack.gd Loading and saving of ItemStack based inventory works. 2024-09-08 10:54:39 +02:00
tool_container.gd Loading and saving of ItemStack based inventory works. 2024-09-08 10:54:39 +02:00
tool_container.tscn Refactored inventory such that it can handle stacked items. 2024-09-06 12:34:18 +02:00
ui_theme.tres Refactored inventory such that it can handle stacked items. 2024-09-06 12:34:18 +02:00
ui_theme_panel_style.tres Slightly moved stuff around. 2024-07-20 09:49:49 +02:00