60 lines
2.5 KiB
Plaintext
60 lines
2.5 KiB
Plaintext
[gd_scene load_steps=9 format=3 uid="uid://03eh1nglfg6t"]
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[ext_resource type="PackedScene" uid="uid://xykil2ydlxoc" path="res://assets/3rdparty/KayKit_Adventurers_1.0_EXTRA/Characters/gltf/Rogue_Hooded.glb" id="1_25fog"]
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[ext_resource type="Script" path="res://objects/non_player_character.gd" id="1_c2apr"]
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[ext_resource type="AnimationLibrary" uid="uid://dbaynxuqbkor6" path="res://assets/characters/rogue_animation_library.tres" id="2_sp2o4"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_uynrb"]
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height = 0.8
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radius = 0.2
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[sub_resource type="AnimationNodeAnimation" id="AnimationNodeAnimation_7ujep"]
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animation = &"rogue_animation_library/Idle"
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[sub_resource type="AnimationNodeStateMachineTransition" id="AnimationNodeStateMachineTransition_821y4"]
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advance_mode = 2
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[sub_resource type="AnimationNodeStateMachine" id="AnimationNodeStateMachine_tq8nf"]
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states/rogue_animation_library_Idle/node = SubResource("AnimationNodeAnimation_7ujep")
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states/rogue_animation_library_Idle/position = Vector2(404, 92)
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transitions = ["Start", "rogue_animation_library_Idle", SubResource("AnimationNodeStateMachineTransition_821y4")]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_3da0u"]
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height = 0.706301
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radius = 1.0
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[node name="NonPlayerCharacter" type="CharacterBody3D"]
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script = ExtResource("1_c2apr")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0)
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shape = SubResource("CylinderShape3D_uynrb")
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[node name="Geometry" parent="." instance=ExtResource("1_25fog")]
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unique_name_in_owner = true
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transform = Transform3D(0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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root_node = NodePath("../Geometry")
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libraries = {
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"rogue_animation_library": ExtResource("2_sp2o4")
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}
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[node name="AnimationTree" type="AnimationTree" parent="."]
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root_node = NodePath("%Geometry")
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tree_root = SubResource("AnimationNodeStateMachine_tq8nf")
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anim_player = NodePath("../AnimationPlayer")
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[node name="PlayerDetection" type="Area3D" parent="."]
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unique_name_in_owner = true
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collision_layer = 0
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collision_mask = 2
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monitorable = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="PlayerDetection"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.322685, 0)
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shape = SubResource("CylinderShape3D_3da0u")
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[connection signal="body_entered" from="PlayerDetection" to="." method="_on_player_detection_body_entered"]
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[connection signal="body_exited" from="PlayerDetection" to="." method="_on_player_detection_body_exited"]
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