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Martin Felis 6c2670a281 Added debugd_draw_3d addon. 2024-12-31 16:18:03 +01:00
.idea Added debugd_draw_3d addon. 2024-12-31 16:18:03 +01:00
addons Added debugd_draw_3d addon. 2024-12-31 16:18:03 +01:00
ai Further tweaked Pug behavior. Seems to be stable so far. 2024-12-29 11:18:25 +01:00
assets Changes to level layout and random changes in mesh library. 2024-12-31 12:26:23 +01:00
data Refactored Game saving and loading, added simple unit test for it. 2024-12-01 21:14:04 +01:00
dialogue Added Seeds that get spawn from Grass. 2024-11-01 18:07:23 +01:00
model Added loading/saving of built structures. 2024-10-18 12:01:15 +02:00
objects Fixed pickup of items. 2024-12-29 11:24:58 +01:00
quests Improved conversations and input blocking. 2024-11-15 13:09:38 +01:00
scenes Further tweaked Pug behavior. Seems to be stable so far. 2024-12-29 11:18:25 +01:00
systems Added first BehaviorTree using limboAI 2024-12-09 21:05:09 +01:00
tests/scenes Tests cleanup. 2024-12-01 21:57:39 +01:00
ui Added debugd_draw_3d addon. 2024-12-31 16:18:03 +01:00
utils Also improved look at for NPCs. 2024-11-15 11:35:37 +01:00
world Changes to level layout and random changes in mesh library. 2024-12-31 12:26:23 +01:00
.gitattributes initial commit 2024-07-09 22:33:38 +02:00
.gitignore Added debugd_draw_3d addon. 2024-12-31 16:18:03 +01:00
game_ui.gd Improved Behaviour debugging, NPCs look around or focus player if nearby. 2024-12-28 16:34:30 +01:00
icon.svg initial commit 2024-07-09 22:33:38 +02:00
icon.svg.import initial commit 2024-07-09 22:33:38 +02:00
inventory.gd Added loading/saving of built structures. 2024-10-18 12:01:15 +02:00
project.godot Fixed pickup of items. 2024-12-29 11:24:58 +01:00
root_ui.gd Improved behaviour debug ui. 2024-12-28 22:10:15 +01:00
root_ui.tscn Improved behaviour debug ui. 2024-12-28 22:10:15 +01:00