.idea
|
Some Rider settings...
|
2024-12-31 16:28:12 +01:00 |
addons
|
Added debugd_draw_3d addon.
|
2024-12-31 16:18:03 +01:00 |
ai
|
Added path following behavior.
|
2025-01-14 22:10:45 +01:00 |
assets
|
VCS cleanup.
|
2024-12-31 16:31:44 +01:00 |
data
|
Refactored Game saving and loading, added simple unit test for it.
|
2024-12-01 21:14:04 +01:00 |
dialogue
|
Added Seeds that get spawn from Grass.
|
2024-11-01 18:07:23 +01:00 |
model
|
Added loading/saving of built structures.
|
2024-10-18 12:01:15 +02:00 |
objects
|
Added path following behavior.
|
2025-01-14 22:10:45 +01:00 |
quests
|
Improved conversations and input blocking.
|
2024-11-15 13:09:38 +01:00 |
scenes
|
Further tweaked Pug behavior. Seems to be stable so far.
|
2024-12-29 11:18:25 +01:00 |
systems
|
Improved behaviour debugging.
|
2024-12-31 16:27:00 +01:00 |
tests/scenes
|
Tests cleanup.
|
2024-12-01 21:57:39 +01:00 |
ui
|
Added path following behavior.
|
2025-01-14 22:10:45 +01:00 |
utils
|
Also improved look at for NPCs.
|
2024-11-15 11:35:37 +01:00 |
world
|
Added path following behavior.
|
2025-01-14 22:10:45 +01:00 |
.gitattributes
|
initial commit
|
2024-07-09 22:33:38 +02:00 |
.gitignore
|
Ignore Quaternius medieval buildings for now.
|
2024-12-31 16:22:22 +01:00 |
TinyBuildAdventure.csproj
|
Minor project cleanup.
|
2024-12-31 16:27:57 +01:00 |
TinyBuildAdventure.sln
|
Minor project cleanup.
|
2024-12-31 16:27:57 +01:00 |
game_ui.gd
|
Improved Behaviour debugging, NPCs look around or focus player if nearby.
|
2024-12-28 16:34:30 +01:00 |
icon.svg
|
initial commit
|
2024-07-09 22:33:38 +02:00 |
icon.svg.import
|
initial commit
|
2024-07-09 22:33:38 +02:00 |
inventory.gd
|
Added loading/saving of built structures.
|
2024-10-18 12:01:15 +02:00 |
project.godot
|
Minor project cleanup.
|
2024-12-31 16:27:57 +01:00 |
root_ui.gd
|
Improved behaviour debug ui.
|
2024-12-28 22:10:15 +01:00 |
root_ui.tscn
|
Added path following behavior.
|
2025-01-14 22:10:45 +01:00 |