.. |
dialogue
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Added QuestSystem and reworked how quest state is passed around.
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2024-08-16 00:24:27 +02:00 |
ItemGrid.tscn
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Lots of refactors, build dialog starts to be usable.
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2024-09-27 11:46:31 +02:00 |
build_dialog.gd
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Lots of refactors, build dialog starts to be usable.
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2024-09-27 11:46:31 +02:00 |
game_menu_ui.gd
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Added tool slot selection, some progress on the BuildSystem.
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2024-09-14 12:45:42 +02:00 |
inventory_dialog.gd
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Lots of refactors, build dialog starts to be usable.
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2024-09-27 11:46:31 +02:00 |
item_drag.gd
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Loading and saving of ItemStack based inventory works.
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2024-09-08 10:54:39 +02:00 |
item_grid.gd
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Lots of refactors, build dialog starts to be usable.
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2024-09-27 11:46:31 +02:00 |
item_slot.gd
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Added more items and recipes.
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2024-09-27 18:09:30 +02:00 |
item_slot.tscn
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Lots of refactors, build dialog starts to be usable.
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2024-09-27 11:46:31 +02:00 |
item_stack.gd
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Loading and saving of ItemStack based inventory works.
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2024-09-08 10:54:39 +02:00 |
test_itemgrid_selection.tscn
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Update to Godot 4.3
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2024-10-01 20:52:40 +02:00 |
theme_preview.tscn
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Added tool slot selection, some progress on the BuildSystem.
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2024-09-14 12:45:42 +02:00 |
tool_container.gd
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Loading and saving of ItemStack based inventory works.
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2024-09-08 10:54:39 +02:00 |
tool_container.tscn
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Refactored inventory such that it can handle stacked items.
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2024-09-06 12:34:18 +02:00 |
ui_theme.tres
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Added tool slot selection, some progress on the BuildSystem.
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2024-09-14 12:45:42 +02:00 |
ui_theme_panel_style.tres
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Added tool slot selection, some progress on the BuildSystem.
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2024-09-14 12:45:42 +02:00 |