addons
|
Added wander and look around behaviours.
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2024-12-28 14:57:56 +01:00 |
ai
|
Simplified behaviour trees.
|
2024-12-28 16:36:17 +01:00 |
assets
|
Added Quaternius pug model
|
2024-12-06 12:09:44 +01:00 |
data
|
Refactored Game saving and loading, added simple unit test for it.
|
2024-12-01 21:14:04 +01:00 |
dialogue
|
Added Seeds that get spawn from Grass.
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2024-11-01 18:07:23 +01:00 |
model
|
Added loading/saving of built structures.
|
2024-10-18 12:01:15 +02:00 |
objects
|
Minor cleanup.
|
2024-12-28 16:34:47 +01:00 |
quests
|
Improved conversations and input blocking.
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2024-11-15 13:09:38 +01:00 |
scenes
|
Tests cleanup.
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2024-12-01 21:57:39 +01:00 |
systems
|
Added first BehaviorTree using limboAI
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2024-12-09 21:05:09 +01:00 |
tests/scenes
|
Tests cleanup.
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2024-12-01 21:57:39 +01:00 |
ui
|
Improved Behaviour debugging, NPCs look around or focus player if nearby.
|
2024-12-28 16:34:30 +01:00 |
utils
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Also improved look at for NPCs.
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2024-11-15 11:35:37 +01:00 |
world
|
Improved Behaviour debugging, NPCs look around or focus player if nearby.
|
2024-12-28 16:34:30 +01:00 |
.gitattributes
|
initial commit
|
2024-07-09 22:33:38 +02:00 |
.gitignore
|
Minor tweaks.
|
2024-12-28 15:17:19 +01:00 |
game_ui.gd
|
Improved Behaviour debugging, NPCs look around or focus player if nearby.
|
2024-12-28 16:34:30 +01:00 |
icon.svg
|
initial commit
|
2024-07-09 22:33:38 +02:00 |
icon.svg.import
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initial commit
|
2024-07-09 22:33:38 +02:00 |
inventory.gd
|
Added loading/saving of built structures.
|
2024-10-18 12:01:15 +02:00 |
project.godot
|
Added wander and look around behaviours.
|
2024-12-28 14:57:56 +01:00 |
root_ui.gd
|
Improving debug UI
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2024-12-28 12:32:15 +01:00 |
root_ui.tscn
|
Improved Behaviour debugging, NPCs look around or focus player if nearby.
|
2024-12-28 16:34:30 +01:00 |