26 lines
657 B
GDScript
26 lines
657 B
GDScript
@tool
|
|
extends BTAction
|
|
|
|
@export var target_var: StringName = &"target_location"
|
|
var target_location:Vector3 = Vector3.ZERO
|
|
|
|
func _generate_name() -> String:
|
|
return "NavigateTo \"%s\"" % [
|
|
LimboUtility.decorate_var(target_var)
|
|
]
|
|
|
|
func _tick(_delta: float) -> Status:
|
|
target_location = blackboard.get_var(target_var)
|
|
|
|
var agent_npc:NonPlayerCharacter = agent as NonPlayerCharacter
|
|
if agent_npc:
|
|
agent_npc.navigate_to(target_location)
|
|
|
|
var agent_node:Node3D = agent as Node3D
|
|
if agent_node:
|
|
var distance_to_target:float = (agent_node.global_position - target_location).length()
|
|
if distance_to_target < 0.1:
|
|
return SUCCESS
|
|
|
|
return RUNNING
|