addons/dialogue_manager
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Added 3D model, and initial works on dialogs.
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2024-07-10 22:52:28 +02:00 |
assets
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Engineer animated, tweaked interaction logic.
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2024-09-08 19:02:23 +02:00 |
data
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Refactored inventory such that it can handle stacked items.
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2024-09-06 12:34:18 +02:00 |
dialogue
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Minor world cleanup, again fixed PickupItems item scene instances...
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2024-08-16 01:05:43 +02:00 |
model
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Loading and saving of ItemStack based inventory works.
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2024-09-08 10:54:39 +02:00 |
objects
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Engineer animated, tweaked interaction logic.
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2024-09-08 19:02:23 +02:00 |
quests
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Use wrench resource for quest instead of item name 'Wrench'
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2024-09-06 14:01:45 +02:00 |
scenes
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Engineer animated, tweaked interaction logic.
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2024-09-08 19:02:23 +02:00 |
systems
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Added QuestSystem and reworked how quest state is passed around.
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2024-08-16 00:24:27 +02:00 |
ui
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Implemented ToolSlots including saving/loading, refactored layout of root scene.
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2024-09-08 14:00:02 +02:00 |
world
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Added gamepad controls, player now a separate scene
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2024-09-03 18:44:55 +02:00 |
.gitattributes
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initial commit
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2024-07-09 22:33:38 +02:00 |
.gitignore
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initial commit
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2024-07-09 22:33:38 +02:00 |
game_ui.gd
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Implemented ToolSlots including saving/loading, refactored layout of root scene.
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2024-09-08 14:00:02 +02:00 |
icon.svg
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initial commit
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2024-07-09 22:33:38 +02:00 |
icon.svg.import
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initial commit
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2024-07-09 22:33:38 +02:00 |
inventory.gd
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Implemented ToolSlots including saving/loading, refactored layout of root scene.
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2024-09-08 14:00:02 +02:00 |
project.godot
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Added basic animations for player.
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2024-09-08 16:57:39 +02:00 |
root_ui.gd
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Implemented ToolSlots including saving/loading, refactored layout of root scene.
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2024-09-08 14:00:02 +02:00 |
root_ui.tscn
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Added basic animations for player.
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2024-09-08 16:57:39 +02:00 |