VCS cleanup.
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2ed54b295e
commit
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[gd_scene load_steps=3 format=3 uid="uid://dcvf00ymfkdkd"]
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[ext_resource type="PackedScene" uid="uid://cs2hld5w7r3nc" path="res://assets/buildings/LogCabin/Pole.glb" id="1_ryxc4"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_xw3l5"]
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margin = 0.08
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height = 1.0
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radius = 0.25
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[node name="Pole" instance=ExtResource("1_ryxc4")]
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[node name="trunk" parent="." index="0"]
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transform = Transform3D(0, -8.49068e-08, 1, 4.21469e-08, 2.01455, 4.21469e-08, -1, 8.49068e-08, 1.77636e-15, 0, 0, 0)
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[node name="StaticBody3D" type="StaticBody3D" parent="." index="1"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.498063, 0)
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shape = SubResource("CylinderShape3D_xw3l5")
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[gd_scene load_steps=3 format=3 uid="uid://b38ixieurg6db"]
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[ext_resource type="PackedScene" uid="uid://b7xcb0karhxrt" path="res://assets/buildings/LogCabin/Wall.glb" id="1_gbwet"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_3l8ih"]
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size = Vector3(1, 1, 0.333)
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[node name="Wall" instance=ExtResource("1_gbwet")]
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[node name="StaticBody3D" type="StaticBody3D" parent="." index="1"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D" index="0"]
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transform = Transform3D(-4.37114e-08, -4.21468e-08, 1, 4.21468e-08, 1, 4.21468e-08, -1, 4.21469e-08, -4.37114e-08, 0, 0.5, 0)
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shape = SubResource("BoxShape3D_3l8ih")
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cc513hjx5wank"
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path="res://.godot/imported/castle0.glb-e3aeae947438945a7e4132ff66cd17b5.scn"
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[deps]
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source_file="res://assets/custom/buildings/castle0.glb"
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dest_files=["res://.godot/imported/castle0.glb-e3aeae947438945a7e4132ff66cd17b5.scn"]
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dmjvwofitf122"
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path="res://.godot/imported/acoustic-vibe-124586.mp3-d9b15c838e3aca65a8a9f249b98f33b1.mp3str"
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[deps]
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source_file="res://assets/music/acoustic-vibe-124586.mp3"
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dest_files=["res://.godot/imported/acoustic-vibe-124586.mp3-d9b15c838e3aca65a8a9f249b98f33b1.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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Music by <a href="https://pixabay.com/users/romansenykmusic-11989248/?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=124586">Roman Senyk</a> from <a href="https://pixabay.com/music//?utm_source=link-attribution&utm_medium=referral&utm_campaign=music&utm_content=124586">Pixabay</a>
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dmbkdftjlv1v3"
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path="res://.godot/imported/the-beat-of-nature-122841.mp3-2ee1a1ce6a7e7176abe07dc624eb932e.mp3str"
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[deps]
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source_file="res://assets/music/the-beat-of-nature-122841.mp3"
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dest_files=["res://.godot/imported/the-beat-of-nature-122841.mp3-2ee1a1ce6a7e7176abe07dc624eb932e.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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https://cdn.pixabay.com/download/audio/2022/10/14/audio_9939f792cb.mp3?filename=the-beat-of-nature-122841.mp3
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