Added wrench object
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commit
b9f8e2a751
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@ -5,4 +5,4 @@
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[node name="PickaxeScene" type="Node3D"]
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[node name="PickaxeScene" type="Node3D"]
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[node name="tool-pickaxe2" parent="." instance=ExtResource("1_ohrc6")]
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[node name="tool-pickaxe2" parent="." instance=ExtResource("1_ohrc6")]
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transform = Transform3D(0.731247, 0.681981, -0.01344, 0, 0.0197035, 0.999806, 0.682113, -0.731105, 0.0144081, -0.0977044, 0.0424874, 0.0943838)
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transform = Transform3D(0.731247, 0.681981, -0.01344, 0, 0.0197035, 0.999806, 0.682113, -0.731105, 0.0144081, -0.098, 0.0115309, 0.094)
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bfvn4i4ftg4bu"
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path="res://.godot/imported/Wrench.png-341b9f4923257057e101740c7eeb164e.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/tools/Wrench.png"
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dest_files=["res://.godot/imported/Wrench.png-341b9f4923257057e101740c7eeb164e.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bhrc500fm5mq"
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path="res://.godot/imported/Wrench_64x64.png-c657f6eb85d7e557e66d342bf98a0570.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/tools/Wrench_64x64.png"
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dest_files=["res://.godot/imported/Wrench_64x64.png-c657f6eb85d7e557e66d342bf98a0570.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@ -0,0 +1,12 @@
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[gd_resource type="Resource" script_class="Item" load_steps=4 format=3 uid="uid://egkatj1ci0ga"]
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[ext_resource type="Texture2D" uid="uid://bfvn4i4ftg4bu" path="res://assets/tools/Wrench.png" id="1_b5epx"]
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[ext_resource type="PackedScene" uid="uid://cum7lrtovcvk3" path="res://assets/tools/Wrench.tscn" id="2_8uss6"]
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[ext_resource type="Script" path="res://model/item.gd" id="3_gt0gt"]
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[resource]
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resource_name = "Pickaxe"
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script = ExtResource("3_gt0gt")
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name = "Wrench"
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scene = ExtResource("2_8uss6")
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icon = ExtResource("1_b5epx")
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@ -1,12 +1,12 @@
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~ start
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~ start
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Chloe: Mist! Ich habe meinen Hammer verlegt. Irgendwo in der Nähe des Strands.
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Chloe: Mist! Ohne meinen Hammer kann ich die Brücke nicht fertig bauen!
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Chloe: Kannst Du mir helfen?
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Chloe: Hast Du meinen Hammer gesehen?
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- Klar!
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- Ja!
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Chloe: Vielen Dank!
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Chloe: Du scheinst keinen Hammer zu haben. Oder weißt nicht was ein Hammer ist.
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- Lieber nicht.
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- Lieber nicht.
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Chloe: Schade!
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Chloe: Schade!
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- Wo ist der Strand?
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- Wo kann er denn sein?
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Chloe: Weiter im Osten. Wenn Du ein paar Schritte gehst hörst Du schon die Möwen.viva
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Chloe: Vielleicht habe ich ihn beim Strand verloren.
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=> END
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=> END
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