Warning cleanup in InteractionSystem.gd.

main
Martin Felis 2024-11-16 22:01:55 +01:00
parent 7bcf34e7ca
commit abd913e4df
1 changed files with 2 additions and 2 deletions

View File

@ -7,13 +7,13 @@ func _ready():
if not DialogueManager.is_connected("dialogue_ended", InteractionSystem.stop_conversation):
DialogueManager.connect("dialogue_ended", InteractionSystem.stop_conversation)
func start_conversation(resource: DialogueResource) -> void:
func start_conversation(_resource: DialogueResource) -> void:
is_conversation_active = true
if player:
player.is_input_blocked = true
func stop_conversation(resource: DialogueResource) -> void:
func stop_conversation(_resource: DialogueResource) -> void:
is_conversation_active = false
if player: