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martin
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TinyAdventure
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TinyAdventure
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ui
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item_stack.gd
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Refactored inventory such that it can handle stacked items.
2024-09-06 12:34:18 +02:00
class_name
ItemStack
extends
Node
Added loading/saving of built structures.
2024-10-18 12:01:15 +02:00
var
item
:
ItemResource
=
null
Loading and saving of ItemStack based inventory works.
2024-09-08 10:54:39 +02:00
var
count
:
int
=
0