TinyAdventure/scenes/game.gd

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GDScript
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2024-07-20 09:49:49 +02:00
class_name Game
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extends Node3D
@onready var message_container:Control = %MessagesContainer
@onready var message_textedit:TextEdit = %MessageTextEdit
@onready var player = %Player
@onready var root_ui:RootUI = %RootUI
func save_game():
var save_game:SaveGame = SaveGame.new()
save_game.player_transform = player.global_transform
ResourceSaver.save(save_game, "user://savegame.tres")
root_ui.activate_ui_panel(%GameUI)
func load_game():
var save_game:SaveGame = load("user://savegame.tres") as SaveGame
player.global_transform = save_game.player_transform
root_ui.activate_ui_panel(%GameUI)
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