TinyAdventure/assets/items/campfire_pit.tscn

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[gd_scene load_steps=3 format=3 uid="uid://cofd468cwkntk"]
[ext_resource type="PackedScene" uid="uid://ei8n2wngiry4" path="res://assets/3rdparty/kenney/survival-kit/Models/campfire.glb" id="1_6jb5g"]
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_ui8hn"]
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height = 0.4
radius = 0.25
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[node name="Node3D" type="StaticBody3D"]
collision_layer = 33
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.193627, 0)
shape = SubResource("CylinderShape3D_ui8hn")
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[node name="Geometry" parent="." instance=ExtResource("1_6jb5g")]
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transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)