18 lines
379 B
GDScript
18 lines
379 B
GDScript
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extends Control
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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func _on_message_timer_timeout():
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%MessagesContainer.visible = false
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func _on_player_trigger_message(message):
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%MessagesContainer/MessageTextEdit.text = message
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%MessagesContainer/MessageTimer.start(1)
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%MessagesContainer.visible = true
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