PirateTreasureHunt/GameScene.tscn

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[gd_scene load_steps=11 format=2]
[ext_resource path="res://assets/island.svg" type="Texture" id=1]
[ext_resource path="res://Player.gd" type="Script" id=2]
[ext_resource path="res://BackgroundWater.tscn" type="PackedScene" id=3]
[ext_resource path="res://assets/pirate.svg" type="Texture" id=4]
[ext_resource path="res://GameScene.gd" type="Script" id=5]
[ext_resource path="res://assets/pirate_with_shovel.svg" type="Texture" id=6]
[ext_resource path="res://DebugLayer.gd" type="Script" id=7]
[ext_resource path="res://GameCamera.gd" type="Script" id=8]
[ext_resource path="res://NavTarget.gd" type="Script" id=9]
[ext_resource path="res://DigSite.tscn" type="PackedScene" id=10]
[node name="GameScene" type="Node2D"]
script = ExtResource( 5 )
[node name="DebugLayer" type="Node2D" parent="."]
visible = false
z_index = 2
script = ExtResource( 7 )
[node name="NavTarget" type="Node2D" parent="DebugLayer"]
z_index = 5
script = ExtResource( 9 )
[node name="Level" type="Node2D" parent="."]
z_index = -1
[node name="Water" type="Sprite" parent="Level"]
scale = Vector2( 1098, 303 )
[node name="island" type="Sprite" parent="Level"]
z_index = 1
texture = ExtResource( 1 )
[node name="DigSite" parent="Level" instance=ExtResource( 10 )]
[node name="Player" type="Node2D" parent="."]
script = ExtResource( 2 )
[node name="PirateSprite" type="Sprite" parent="Player"]
texture = ExtResource( 4 )
[node name="PirateWithShovelSprite" type="Sprite" parent="Player"]
texture = ExtResource( 6 )
[node name="ShovelTargetOffset" type="Node2D" parent="Player"]
position = Vector2( 88, 74 )
[node name="GameCamera" type="Camera2D" parent="."]
current = true
script = ExtResource( 8 )
[node name="Widgets" type="Control" parent="GameCamera"]
margin_left = 8.0
margin_right = 40.0
margin_bottom = 40.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="HBoxContainer" type="HBoxContainer" parent="GameCamera/Widgets"]
margin_right = 40.0
margin_bottom = 40.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="DebugLabel" type="Label" parent="GameCamera/Widgets/HBoxContainer"]
self_modulate = Color( 0, 0, 0, 1 )
margin_top = 4.0
margin_right = 109.0
margin_bottom = 35.0
text = "Blabuiaeuiaeuiae
"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Node2D" type="Node2D" parent="GameCamera/Widgets"]
z_index = -10
[node name="BackgroundWater" parent="GameCamera" instance=ExtResource( 3 )]