[gd_scene load_steps=11 format=2] [ext_resource path="res://assets/island.svg" type="Texture" id=1] [ext_resource path="res://Player.gd" type="Script" id=2] [ext_resource path="res://BackgroundWater.tscn" type="PackedScene" id=3] [ext_resource path="res://assets/pirate.svg" type="Texture" id=4] [ext_resource path="res://GameScene.gd" type="Script" id=5] [ext_resource path="res://assets/pirate_with_shovel.svg" type="Texture" id=6] [ext_resource path="res://DebugLayer.gd" type="Script" id=7] [ext_resource path="res://GameCamera.gd" type="Script" id=8] [ext_resource path="res://NavTarget.gd" type="Script" id=9] [ext_resource path="res://DigSite.tscn" type="PackedScene" id=10] [node name="GameScene" type="Node2D"] script = ExtResource( 5 ) [node name="DebugLayer" type="Node2D" parent="."] visible = false z_index = 2 script = ExtResource( 7 ) [node name="NavTarget" type="Node2D" parent="DebugLayer"] z_index = 5 script = ExtResource( 9 ) [node name="Level" type="Node2D" parent="."] z_index = -1 [node name="Water" type="Sprite" parent="Level"] scale = Vector2( 1098, 303 ) [node name="island" type="Sprite" parent="Level"] z_index = 1 texture = ExtResource( 1 ) [node name="DigSite" parent="Level" instance=ExtResource( 10 )] [node name="Player" type="Node2D" parent="."] script = ExtResource( 2 ) [node name="PirateSprite" type="Sprite" parent="Player"] texture = ExtResource( 4 ) [node name="PirateWithShovelSprite" type="Sprite" parent="Player"] texture = ExtResource( 6 ) [node name="ShovelTargetOffset" type="Node2D" parent="Player"] position = Vector2( 88, 74 ) [node name="GameCamera" type="Camera2D" parent="."] current = true script = ExtResource( 8 ) [node name="Widgets" type="Control" parent="GameCamera"] margin_left = 8.0 margin_right = 40.0 margin_bottom = 40.0 __meta__ = { "_edit_use_anchors_": false } [node name="HBoxContainer" type="HBoxContainer" parent="GameCamera/Widgets"] margin_right = 40.0 margin_bottom = 40.0 __meta__ = { "_edit_use_anchors_": false } [node name="DebugLabel" type="Label" parent="GameCamera/Widgets/HBoxContainer"] self_modulate = Color( 0, 0, 0, 1 ) margin_top = 4.0 margin_right = 109.0 margin_bottom = 35.0 text = "Blabuiaeuiaeuiae " __meta__ = { "_edit_use_anchors_": false } [node name="Node2D" type="Node2D" parent="GameCamera/Widgets"] z_index = -10 [node name="BackgroundWater" parent="GameCamera" instance=ExtResource( 3 )]