assets
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Island placement okayish, added boat
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2021-07-09 14:17:25 +02:00 |
editor
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editor: can switch tile type
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2021-06-13 20:40:05 +02:00 |
fonts/Roboto
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Added drawing of islands
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2021-06-19 23:14:01 +02:00 |
islands
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Fixed editor, created new islands
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2021-07-14 20:11:20 +02:00 |
scenes
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Added Birdy
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2021-07-14 21:58:07 +02:00 |
textures
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Added animated water
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2021-06-12 23:42:38 +02:00 |
thirdparty/gdhexgrid
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Refactoring
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2021-06-27 12:26:44 +02:00 |
.gitignore
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Added animated water
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2021-06-12 23:42:38 +02:00 |
BackgroundWater.gd
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Added animated water
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2021-06-12 23:42:38 +02:00 |
BackgroundWater.tscn
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Added animated water
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2021-06-12 23:42:38 +02:00 |
DebugLayer.gd
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Initial commit
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2021-06-12 17:48:58 +02:00 |
DigSite.gd
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Added animated water
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2021-06-12 23:42:38 +02:00 |
DigSite.tscn
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Added animated water
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2021-06-12 23:42:38 +02:00 |
GameCamera.gd
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Initial commit
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2021-06-12 17:48:58 +02:00 |
GameScene.gd
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Experimenting with hex grids
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2021-06-13 15:03:10 +02:00 |
GameScene.tscn
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Experimenting with hex grids
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2021-06-13 15:03:10 +02:00 |
Globals.gd
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Fixed editor, created new islands
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2021-07-14 20:11:20 +02:00 |
Island.tscn
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Initial commit
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2021-06-12 17:48:58 +02:00 |
IslandGenerator.gd
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Experimenting with hex grids
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2021-06-13 15:03:10 +02:00 |
IslandGenerator.tscn
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editor: can switch tile type
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2021-06-13 20:40:05 +02:00 |
Level.gd
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Initial commit
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2021-06-12 17:48:58 +02:00 |
NavTarget.gd
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Initial commit
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2021-06-12 17:48:58 +02:00 |
Player.gd
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Added animated water
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2021-06-12 23:42:38 +02:00 |
SpringDamper.gd
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Added Birdy
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2021-07-14 21:58:07 +02:00 |
default_env.tres
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Adjusted background color
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2021-06-28 22:39:27 +02:00 |
icon.png
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Initial commit
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2021-06-12 17:48:58 +02:00 |
icon.png.import
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Initial commit
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2021-06-12 17:48:58 +02:00 |
project.godot
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Added Birdy
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2021-07-14 21:58:07 +02:00 |