GodotComponentTest/scenes/tests
Martin Felis e759d6d3d5 Fixed world generation artefacts after changing world size. 2023-07-28 22:23:41 +02:00
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EditorUI.cs Pathsmoothing should work now for simple paths... I hope. 2023-07-15 00:39:38 +02:00
FragmentShaderHexTile.tres Fixed world height and color texture lookup. 2023-06-10 17:29:02 +02:00
FragmentShaderHexTile.tscn Fixed world height and color texture lookup. 2023-06-10 17:29:02 +02:00
HexTile3DMaterialAssign.cs WIP: fixing heighmap and colormap mismatch. 2023-05-20 12:27:30 +02:00
HexTile3DMaterialAssign.tscn WIP: apply generated world texture to tiles. 2023-05-09 21:51:45 +02:00
NavigationTests.cs Fixed world generation artefacts after changing world size. 2023-07-28 22:23:41 +02:00
NavigationTests.tscn FindPath and PathSmoothing somewhat working together. 2023-07-16 20:38:39 +02:00