GodotComponentTest/Game.tscn

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[gd_scene load_steps=10 format=2]
[ext_resource path="res://entities/SimpleEntity.tscn" type="PackedScene" id=1]
[ext_resource path="res://entities/PlayerEntity.tscn" type="PackedScene" id=2]
[ext_resource path="res://assets/white.png" type="Texture" id=3]
[ext_resource path="res://materials/PhysicsObjects.tres" type="Material" id=4]
[ext_resource path="res://utils/CollisionLine.gd" type="Script" id=5]
[ext_resource path="res://Game.gd" type="Script" id=6]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 57.5347, 51.5794 )
[sub_resource type="RectangleShape2D" id=2]
[sub_resource type="SegmentShape2D" id=3]
a = Vector2( 37, 302 )
b = Vector2( 34, 570 )
[node name="Game" type="Node2D"]
script = ExtResource( 6 )
[node name="Control" type="HBoxContainer" parent="."]
margin_left = 30.0
margin_top = 30.0
margin_right = 40.0
margin_bottom = 40.0
[node name="AddEntityButton" type="Button" parent="Control"]
margin_right = 77.0
margin_bottom = 20.0
text = "Add Entity"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AddWanderingEntity" type="Button" parent="Control"]
margin_left = 81.0
margin_right = 190.0
margin_bottom = 20.0
text = "Add Wandering"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Entities" type="Node2D" parent="."]
[node name="SimpleEntity" parent="Entities" instance=ExtResource( 1 )]
position = Vector2( 360, 118 )
[node name="SimpleEntity2" parent="Entities" instance=ExtResource( 1 )]
position = Vector2( 157, 306 )
[node name="PlayerEntity" parent="." instance=ExtResource( 2 )]
[node name="World" type="Node2D" parent="."]
[node name="Wall" type="KinematicBody2D" parent="World"]
position = Vector2( 582, 817 )
scale = Vector2( 7.56, 1 )
__meta__ = {
"_edit_group_": true
}
[node name="Sprite" type="Sprite" parent="World/Wall"]
material = ExtResource( 4 )
position = Vector2( 0.965286, 0.579379 )
scale = Vector2( 115, 104 )
texture = ExtResource( 3 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="World/Wall"]
position = Vector2( 0.465286, 0.57938 )
z_as_relative = false
shape = SubResource( 1 )
[node name="RigidBody2D" type="RigidBody2D" parent="World"]
position = Vector2( 649, 227 )
__meta__ = {
"_edit_group_": true
}
[node name="CollisionShape2D" type="CollisionShape2D" parent="World/RigidBody2D"]
rotation = -0.432491
scale = Vector2( 11.5039, 4.3795 )
shape = SubResource( 2 )
[node name="Sprite" type="Sprite" parent="World/RigidBody2D/CollisionShape2D"]
material = ExtResource( 4 )
use_parent_material = true
scale = Vector2( 20.002, 19.4893 )
texture = ExtResource( 3 )
[node name="Wall2" type="KinematicBody2D" parent="World"]
position = Vector2( 896, 386 )
scale = Vector2( 7.56, 1 )
__meta__ = {
"_edit_group_": true
}
[node name="Sprite" type="Sprite" parent="World/Wall2"]
material = ExtResource( 4 )
position = Vector2( 0.965286, 0.579379 )
scale = Vector2( 115, 104 )
texture = ExtResource( 3 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="World/Wall2"]
position = Vector2( 0.465286, 0.57938 )
z_as_relative = false
shape = SubResource( 1 )
[node name="CollisionLine" type="KinematicBody2D" parent="World"]
position = Vector2( 221, 205 )
script = ExtResource( 5 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="World/CollisionLine"]
shape = SubResource( 3 )
[node name="UI" type="CanvasLayer" parent="."]
[node name="PlayerMovableTarget" type="Label" parent="UI"]
margin_right = 40.0
margin_bottom = 14.0
text = "Blaaa"
__meta__ = {
"_edit_use_anchors_": false
}
[connection signal="pressed" from="Control/AddEntityButton" to="." method="_on_AddEntityButton_pressed"]
[connection signal="pressed" from="Control/AddWanderingEntity" to="." method="_on_AddWanderingEntity_pressed"]
[editable path="Entities/SimpleEntity"]
[editable path="Entities/SimpleEntity2"]