GodotComponentTest/utils
Martin Felis b968f9b3b2 Navigation with plange angle targets now functional again. 2023-11-10 12:22:17 +01:00
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CollisionLine.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
DebugGeometry.cs Added debug drawing helper class, navigation planning is only done once instead of every frame. 2023-07-07 17:27:05 +02:00
ExportFlagsEnumAttribute.cs Started working on navigation / editing sandbox. 2023-07-09 00:16:37 +02:00
GameTile.gd Refactoring 2022-10-08 14:14:20 +02:00
IslandGenerator.gd Refactoring 2022-10-08 14:14:20 +02:00
NavigationPoint.cs Navigation with plange angle targets now functional again. 2023-11-10 12:22:17 +01:00
Plane2D.cs Added HexGrid::GetCellsForLine(). 2023-08-13 21:18:46 +02:00
SpringDamper.cs Started refactoring entity movement and structure. 2022-12-28 21:57:34 +01:00
SpringDamper.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
TileHighlight.tscn Optimized HexTile highlight geometry 2023-11-10 11:10:16 +01:00