GodotComponentTest/components
Martin Felis 2e7f30e214 Improved interactions.
- Interactions can now be stopped by both participating Entities.
- Player animation now controlled by AnimationTree.
2023-06-26 22:34:48 +02:00
..
ClickableComponent.cs Added ClickableComponent. Not sure what to do with it, though... 2023-04-28 14:20:52 +02:00
ClickableComponent.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
ClickableComponent.tscn Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
CollisionComponent.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
ColorComponent.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
Component.cs NavigationComponent can handle position and orientation targets. 2023-02-12 16:30:56 +01:00
GroundMotionComponent.cs Getting generated color texture works, now fix the height offset... 2023-05-11 22:26:06 +02:00
InteractionComponent.cs Improved interactions. 2023-06-26 22:34:48 +02:00
MovableComponent.cs Fixed orientation-then-interaction. 2023-05-01 19:22:14 +02:00
MovableComponent.gd Random progress 2022-09-21 14:09:31 +02:00
MovableComponent.tscn Fixed orientation-then-interaction. 2023-05-01 19:22:14 +02:00
NavigationComponent.cs Pathplanning now ignores grid. 2023-05-03 12:10:01 +02:00
TaskQueueComponent.cs Vastly improved interactivity, wired up some animations. 2023-06-23 15:39:40 +02:00
TintedSpriteComponent.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
WorldInfoComponent.cs WIP: fixing heighmap and colormap mismatch. 2023-05-20 12:27:30 +02:00