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tests
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
AdaptiveWorldStream.gd
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Super basic player movement working.
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2022-12-04 20:53:51 +01:00 |
AdaptiveWorldStream.tscn
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NavigationComponent can handle position and orientation targets.
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2023-02-12 16:30:56 +01:00 |
DebugCamera.gd
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Experimenting with 3D Hex world
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2022-08-25 15:40:16 +02:00 |
Game.cs
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Improved animations and canceling of interactions.
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2023-06-27 22:26:22 +02:00 |
Game.tscn
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Moved Player entity in separate scene
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2023-07-08 18:57:18 +02:00 |
HexGrid3DTest.gd
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
HexGrid3DTest.tscn
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
HexShape.tscn
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Experimenting with noise based world generation
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2022-10-14 11:36:40 +02:00 |
HexTile3D.cs
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WIP: apply generated world texture to tiles.
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2023-05-09 21:51:45 +02:00 |
HexTile3D.gd
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Refactoring
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2022-10-08 14:14:20 +02:00 |
HexTile3D.tscn
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Showing default HexTile3D geometry. MultiMeshInstance has to wait...
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2023-07-07 17:20:56 +02:00 |
HexTile3DPatch.tscn
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Fixed world height and color texture lookup.
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2023-06-10 17:29:02 +02:00 |
Island.gd
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Refactoring
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2022-10-08 14:14:20 +02:00 |
Island.tscn
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Random progress
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2022-09-21 14:09:31 +02:00 |
NoiseWorld.gd
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
NoiseWorld.tscn
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Experimenting with noise based world generation
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2022-10-14 11:36:40 +02:00 |
NoiseWorldGeneration2D.tscn
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WIP: apply generated world texture to tiles.
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2023-05-09 21:51:45 +02:00 |
RandomWalkWorld.gd
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Experimenting with noise based world generation
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2022-10-14 11:36:40 +02:00 |
RandomWalkWorld.tscn
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |
StreamContainer.cs
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Vastly improved interactivity, wired up some animations.
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2023-06-23 15:39:40 +02:00 |
StreamContainer.gd
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Minor tweaks
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2022-11-21 20:58:13 +01:00 |
TileWorld.cs
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Navigation now grid based again.
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2023-06-29 23:07:29 +02:00 |
TileWorld.tscn
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Vastly improved interactivity, wired up some animations.
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2023-06-23 15:39:40 +02:00 |
World.gd
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Minor tweaks
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2022-11-21 20:58:13 +01:00 |
generate_hextile3d_patch.py
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Worked on adaptive tile streaming
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2022-11-20 20:13:42 +01:00 |