GodotComponentTest/assets/Environment/grassLarge.tscn

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[gd_scene load_steps=2 format=2]
[ext_resource path="res://assets/KenneySurvivalKit/Models/grassLarge.glb" type="PackedScene" id=1]
[node name="grassLarge" groups=["GameGeometry"] instance=ExtResource( 1 )]
[node name="grassLarge" parent="." index="0"]
transform = Transform( 1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0 )