GodotComponentTest/scenes/tests
Martin Felis 7d0e0b23bd Added TileTypeInfo to store tile masks. 2023-12-29 09:26:43 +01:00
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EditorUI.cs Mass reformatting. 2023-11-18 22:32:57 +01:00
FragmentShaderHexTile.tres Fixed world height and color texture lookup. 2023-06-10 17:29:02 +02:00
FragmentShaderHexTile.tscn Fixed world height and color texture lookup. 2023-06-10 17:29:02 +02:00
HexTile3DMaterialAssign.cs Mass reformatting. 2023-11-18 22:32:57 +01:00
HexTile3DMaterialAssign.tscn WIP: apply generated world texture to tiles. 2023-05-09 21:51:45 +02:00
NavigationTests.cs Added TileTypeInfo to store tile masks. 2023-12-29 09:26:43 +01:00
NavigationTests.tscn Intermediate commit 2023-12-14 17:27:07 +01:00