GodotComponentTest/Game.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://Entities/SimpleEntity.tscn" type="PackedScene" id=1]
[ext_resource path="res://Game.gd" type="Script" id=6]
[node name="Game" type="Node2D"]
script = ExtResource( 6 )
[node name="Control" type="HBoxContainer" parent="."]
margin_left = 30.0
margin_top = 30.0
margin_right = 40.0
margin_bottom = 40.0
[node name="AddEntityButton" type="Button" parent="Control"]
margin_right = 77.0
margin_bottom = 20.0
text = "Add Entity"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AddWanderingEntity" type="Button" parent="Control"]
margin_left = 81.0
margin_right = 190.0
margin_bottom = 20.0
text = "Add Wandering"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="Entities" type="Node2D" parent="."]
[node name="SimpleEntity" parent="Entities" instance=ExtResource( 1 )]
position = Vector2( 360, 118 )
[node name="Color" parent="Entities/SimpleEntity/Components" index="3"]
color = Color( 0.298039, 0.745098, 0.368627, 1 )
[node name="SimpleEntity2" parent="Entities" instance=ExtResource( 1 )]
position = Vector2( 157, 306 )
[node name="Color" parent="Entities/SimpleEntity2/Components" index="3"]
color = Color( 0, 0.0156863, 1, 1 )
[connection signal="pressed" from="Control/AddEntityButton" to="." method="_on_AddEntityButton_pressed"]
[connection signal="pressed" from="Control/AddWanderingEntity" to="." method="_on_AddWanderingEntity_pressed"]
[editable path="Entities/SimpleEntity"]
[editable path="Entities/SimpleEntity2"]