GodotComponentTest/scenes/TileWorld.tscn

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[gd_scene load_steps=10 format=2]
[ext_resource path="res://scenes/TileWorld.cs" type="Script" id=1]
[ext_resource path="res://icon.png" type="Texture" id=2]
[ext_resource path="res://materials/IslandColorRampShader.tres" type="Material" id=3]
[ext_resource path="res://materials/IslandHeightmapFalloffShader.tres" type="Material" id=4]
[ext_resource path="res://entities/rockB.tscn" type="PackedScene" id=5]
[ext_resource path="res://entities/rockC.tscn" type="PackedScene" id=6]
[ext_resource path="res://entities/rockA.tscn" type="PackedScene" id=7]
[ext_resource path="res://assets/Environment/grassLarge.tscn" type="PackedScene" id=8]
[ext_resource path="res://entities/Tree.tscn" type="PackedScene" id=9]
[node name="TileWorld" type="Spatial"]
script = ExtResource( 1 )
[node name="DirectionalLight" type="DirectionalLight" parent="."]
transform = Transform( 0.328059, -0.878387, 0.347583, 0, 0.367946, 0.929847, -0.944657, -0.305045, 0.120708, 0, 6.59293, 1.20265 )
shadow_enabled = true
directional_shadow_mode = 0
[node name="WorldOffscreenViewport" type="Viewport" parent="."]
size = Vector2( 100, 100 )
own_world = true
handle_input_locally = false
hdr = false
disable_3d = true
usage = 0
render_target_v_flip = true
render_target_update_mode = 0
shadow_atlas_quad_0 = 0
shadow_atlas_quad_1 = 0
shadow_atlas_quad_2 = 0
shadow_atlas_quad_3 = 0
[node name="TextureRect" type="TextureRect" parent="WorldOffscreenViewport"]
material = ExtResource( 3 )
texture = ExtResource( 2 )
[node name="Camera2D" type="Camera2D" parent="WorldOffscreenViewport"]
[node name="HeightmapOffscreenViewport" type="Viewport" parent="."]
size = Vector2( 100, 100 )
own_world = true
handle_input_locally = false
hdr = false
disable_3d = true
usage = 0
render_target_v_flip = true
render_target_update_mode = 0
shadow_atlas_quad_0 = 0
shadow_atlas_quad_1 = 0
shadow_atlas_quad_2 = 0
shadow_atlas_quad_3 = 0
[node name="TextureRect" type="TextureRect" parent="HeightmapOffscreenViewport"]
material = ExtResource( 4 )
texture = ExtResource( 2 )
[node name="Camera2D" type="Camera2D" parent="HeightmapOffscreenViewport"]
[node name="Assets" type="Spatial" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -5, 0 )
visible = false
[node name="Rocks" type="Spatial" parent="Assets"]
[node name="rockA" parent="Assets/Rocks" instance=ExtResource( 7 )]
[node name="rockB" parent="Assets/Rocks" instance=ExtResource( 5 )]
[node name="rockC" parent="Assets/Rocks" instance=ExtResource( 6 )]
[node name="Grass" type="Spatial" parent="Assets"]
[node name="grassLarge" parent="Assets/Grass" instance=ExtResource( 8 )]
[node name="Trees" type="Spatial" parent="Assets"]
[node name="tree" parent="Assets/Trees" instance=ExtResource( 9 )]
[node name="Environment" type="Spatial" parent="."]
[node name="Entities" type="Spatial" parent="."]