GodotComponentTest/tests
Martin Felis 3b73480845 HexGrid::SetBounds by default uses AxialCoords which fixes all tests. 2023-08-12 14:28:01 +02:00
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HexCellTests.cs HexGrid::SetBounds by default uses AxialCoords which fixes all tests. 2023-08-12 14:28:01 +02:00
HexGridPathFindingTests.cs FindPath and PathSmoothing somewhat working together. 2023-07-16 20:38:39 +02:00
HexGridTests.cs Noise based map generation, movement component uses height. 2022-12-28 16:22:53 +01:00
Tests.cs Started migration to C# 2022-12-02 21:11:04 +01:00
Tests.tscn Started migration to C# 2022-12-02 21:11:04 +01:00