229 lines
8.6 KiB
C#
229 lines
8.6 KiB
C#
using Godot;
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using System.Diagnostics;
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using System.Linq;
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using Array = Godot.Collections.Array;
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public class Game : Spatial
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{
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// ui elements
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private Label _framesPerSecondLabel;
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private Label _tileLabel;
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private Label _tileOffsetLabel;
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private Label _numTilesLabel;
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private Label _mouseWorldLabel;
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private Label _mouseTileLabel;
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private Label _numCoordsAddedLabel;
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private Label _numCoordsRemovedLabel;
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private TextureRect _worldTextureRect;
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// scene nodes
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private Spatial _tileHighlight;
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private Spatial _mouseTileHighlight;
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private StreamContainer _streamContainer;
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private Area _streamContainerArea;
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private Spatial _streamContainerActiveTiles;
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private Player _player;
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private Chest _chest;
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private TileWorld _tileWorld;
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private Camera _camera;
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// Resources
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private PackedScene _tileHighlightScene;
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// other members
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private HexGrid _hexGrid;
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private HexCell _lastTile;
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private HexCell _currentTile;
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private Vector2 _currentTileOffset;
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private Vector3 _cameraOffset;
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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// UI elements
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_framesPerSecondLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/fps_label");
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_tileLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/tile_label");
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_tileOffsetLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/tile_offset_label");
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_numTilesLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/num_tiles_label");
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_mouseWorldLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/mouse_world_label");
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_mouseTileLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/mouse_tile_label");
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_numCoordsAddedLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/num_coords_added_label");
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_numCoordsRemovedLabel = GetNode<Label>("Control/HBoxContainer/GridContainer/num_coords_removed_label");
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_worldTextureRect = GetNode<TextureRect>("Control/WorldTextureRect");
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// scene nodes
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_tileHighlight = GetNode<Spatial>("TileHighlight");
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_mouseTileHighlight = GetNode<Spatial>("MouseTileHighlight");
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_streamContainer = GetNode<StreamContainer>("StreamContainer");
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_streamContainerArea = GetNode<Area>("StreamContainer/Area");
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_streamContainerActiveTiles = GetNode<Spatial>("StreamContainer/ActiveTiles");
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_player = GetNode<Player>("Player");
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_chest = GetNode<Chest>("Entities/Chest");
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_tileWorld = GetNode<TileWorld>("TileWorld");
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_camera = GetNode<Camera>("Camera");
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_cameraOffset = _camera.GlobalTranslation - _player.GlobalTranslation;
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Debug.Assert(_tileWorld != null);
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// resources
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_tileHighlightScene = GD.Load<PackedScene>("utils/TileHighlight.tscn");
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// other members
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_lastTile = new HexCell();
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_currentTile = new HexCell();
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_currentTileOffset = new Vector2();
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_hexGrid = new HexGrid();
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// update data
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_worldTextureRect.RectSize = _tileWorld.Size;
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// connect signals
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_streamContainerArea.Connect("input_event", this, nameof(OnAreaInputEvent));
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_streamContainer.Connect("TileClicked", this, nameof(OnTileClicked));
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_tileWorld.Connect("WorldGenerated", this, nameof(OnWorldGenerated));
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// register entity events
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Array entityNodes = FindNode("Entities").GetChildren();
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foreach (Node node in entityNodes)
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{
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if (node is Chest)
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{
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node.Connect("EntityClicked", this, nameof(OnEntityClicked));
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}
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}
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// perform dependency injection
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//_streamContainer.SetWorld(_tileWorld);
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WorldInfoComponent worldInfoComponent = _player.GetNode<WorldInfoComponent>("WorldInfo");
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if (worldInfoComponent != null)
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{
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worldInfoComponent.SetWorld(_tileWorld);
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}
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_tileWorld.Generate();
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UpdateCurrentTile();
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_streamContainer.SetCenterTile(_currentTile);
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}
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public void CreateTileGrid()
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{
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foreach (int x_index in Enumerable.Range(-3, 6))
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{
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foreach (int y_index in Enumerable.Range(0, 1))
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{
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var tile = (Spatial)_tileHighlightScene.Instance();
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HexCell cell = new HexCell();
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Vector2 planeCoords = _hexGrid.GetHexCenterFromOffset(new Vector2(x_index, y_index));
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Transform tileTransform = Transform.Identity;
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tileTransform.origin.x = planeCoords.x;
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tileTransform.origin.z = planeCoords.y;
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tile.Transform = tileTransform;
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AddChild(tile);
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GD.Print("Added tile at offset coords " + new Vector2(x_index, y_index).ToString() +
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" and world coords " + tileTransform.origin.ToString());
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}
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}
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}
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public void UpdateCurrentTile()
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{
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Transform playerTransform = _player.Transform;
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Vector3 playerCoord = playerTransform.origin;
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_currentTile = _hexGrid.GetHexAt(new Vector2(playerCoord.x, playerCoord.z));
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_tileLabel.Text = playerTransform.ToString();
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_tileOffsetLabel.Text = _currentTile.OffsetCoords.ToString();
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_player.Transform = playerTransform;
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}
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public override void _Process(float delta)
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{
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_framesPerSecondLabel.Text = Engine.GetFramesPerSecond().ToString();
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_lastTile = _currentTile;
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UpdateCurrentTile();
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Transform tileHighlightTransform = Transform.Identity;
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Vector2 currentTileCenter = _hexGrid.GetHexCenter(_currentTile);
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tileHighlightTransform.origin.x = currentTileCenter.x;
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tileHighlightTransform.origin.z = currentTileCenter.y;
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_tileHighlight.Transform = tileHighlightTransform;
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if (_currentTile.CubeCoords != _lastTile.CubeCoords)
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{
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_streamContainer.SetCenterTile(_currentTile);
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_numTilesLabel.Text = _streamContainerActiveTiles.GetChildCount().ToString();
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_numCoordsAddedLabel.Text = _streamContainer.AddedCoords.Count.ToString();
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_numCoordsRemovedLabel.Text = _streamContainer.RemovedCoords.Count.ToString();
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}
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Transform cameraTransform = _camera.Transform;
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cameraTransform.origin = _player.GlobalTranslation + _cameraOffset;
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_camera.Transform = cameraTransform;
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}
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public void OnAreaInputEvent(Node camera, InputEvent inputEvent, Vector3 position, Vector3 normal,
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int shapeIndex)
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{
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HexCell cellAtCursor = _hexGrid.GetHexAt(new Vector2(position.x, position.z));
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Transform highlightTransform = Transform.Identity;
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Vector2 cellPlaneCoords = _hexGrid.GetHexCenter(cellAtCursor);
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cellPlaneCoords = _hexGrid.GetHexCenterFromOffset(cellAtCursor.OffsetCoords);
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highlightTransform.origin.x = cellPlaneCoords.x;
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highlightTransform.origin.z = cellPlaneCoords.y;
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_mouseWorldLabel.Text = position.ToString();
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_mouseTileLabel.Text = cellAtCursor.OffsetCoords.ToString();
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_mouseTileHighlight.Transform = highlightTransform;
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if (inputEvent is InputEventMouseButton && ((InputEventMouseButton)inputEvent).Pressed)
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{
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_streamContainer.EmitSignal("TileClicked", _streamContainer.GetTile3dAt(cellAtCursor.OffsetCoords));
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}
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}
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public void OnTileClicked(HexTile3D tile)
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{
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if (_player == null)
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{
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return;
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}
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_player.TaskQueueComponent.Reset();
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_player.TaskQueueComponent.Queue.Enqueue(new TaskQueueComponent.NavigationTask(
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new NavigationComponent.NavigationPoint(tile.GlobalTranslation)));
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}
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public void OnEntityClicked(Entity entity)
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{
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GD.Print("Clicked on entity at " + entity.GlobalTranslation);
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Spatial mountPoint = (Spatial)entity.FindNode("MountPoint");
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if (mountPoint != null)
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{
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_player.TaskQueueComponent.Reset();
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_player.TaskQueueComponent.Queue.Enqueue(new TaskQueueComponent.NavigationTask(
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new NavigationComponent.NavigationPoint(mountPoint.GlobalTransform)));
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_player.TaskQueueComponent.Queue.Enqueue(new TaskQueueComponent.InteractionTask(entity));
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}
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}
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public void OnWorldGenerated()
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{
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GD.Print("Using new map");
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ImageTexture new_world_texture = new ImageTexture();
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_tileWorld.Heightmap.Unlock();
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new_world_texture.CreateFromImage(_tileWorld.Heightmap);
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_tileWorld.Heightmap.Lock();
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_worldTextureRect.Texture = new_world_texture;
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}
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} |