GodotComponentTest/entities
Martin Felis c8921bfb7b Navigation now grid based again. 2023-06-29 23:07:29 +02:00
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Axe.cs Vastly improved interactivity, wired up some animations. 2023-06-23 15:39:40 +02:00
Axe.gd Vastly improved interactivity, wired up some animations. 2023-06-23 15:39:40 +02:00
Axe.tscn Vastly improved interactivity, wired up some animations. 2023-06-23 15:39:40 +02:00
Chest.cs Improved interactions. 2023-06-26 22:34:48 +02:00
Chest.tscn Improved animations and canceling of interactions. 2023-06-27 22:26:22 +02:00
Entity.cs WIP added navigation component, worked on ground motion component, added hexcell line to and distance functions. 2023-01-03 17:58:07 +01:00
GoldBar.cs Vastly improved interactivity, wired up some animations. 2023-06-23 15:39:40 +02:00
GoldBar.tscn GoldBars no more pickable. 2023-05-03 12:01:30 +02:00
IInteractionInterface.cs Improved interactions. 2023-06-26 22:34:48 +02:00
Player.cs Navigation now grid based again. 2023-06-29 23:07:29 +02:00
Player3D.tscn Worked on adaptive tile streaming 2022-11-20 20:13:42 +01:00
PlayerEntity.gd Worked on adaptive tile streaming 2022-11-20 20:13:42 +01:00
PlayerEntity.tscn Random progress 2022-09-21 14:09:31 +02:00
SimpleEntity.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
SimpleEntity.tscn Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
Tree.cs Improved animations and canceling of interactions. 2023-06-27 22:26:22 +02:00
Tree.tscn Improved animations and canceling of interactions. 2023-06-27 22:26:22 +02:00
WanderingEntity.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
WanderingEntity.tscn Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00