GodotComponentTest/entities
Martin Felis 1ae17ed63b Pathplanning now ignores grid. 2023-05-03 12:10:01 +02:00
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Chest.cs Gold bars are now spawned from chests. 2023-04-28 14:27:25 +02:00
Chest.tscn Player collides now with chest. 2023-05-03 12:09:18 +02:00
Entity.cs WIP added navigation component, worked on ground motion component, added hexcell line to and distance functions. 2023-01-03 17:58:07 +01:00
GoldBar.cs Fixed orientation-then-interaction. 2023-05-01 19:22:14 +02:00
GoldBar.tscn GoldBars no more pickable. 2023-05-03 12:01:30 +02:00
Player.cs Pathplanning now ignores grid. 2023-05-03 12:10:01 +02:00
Player3D.tscn Worked on adaptive tile streaming 2022-11-20 20:13:42 +01:00
PlayerEntity.gd Worked on adaptive tile streaming 2022-11-20 20:13:42 +01:00
PlayerEntity.tscn Random progress 2022-09-21 14:09:31 +02:00
SimpleEntity.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
SimpleEntity.tscn Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
WanderingEntity.gd Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00
WanderingEntity.tscn Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00