GodotComponentTest/ui/WorldGeneratorUI.gd

22 lines
614 B
GDScript

extends VBoxContainer
var world_size_label = null
var world_size_slider = null
onready var WorldTextureRect = $WorldTextureRect
onready var HeightTextureRect = $HeightTextureRect
# Called when the node enters the scene tree for the first time.
func _ready():
world_size_label = find_node("WorldSizeLabel")
world_size_slider = find_node("WorldSizeSlider");
world_size_slider.value = 4
func _on_HSlider_value_changed(value):
world_size_label.text = str(value)
func _on_ShowTexturesCheckButton_toggled(button_pressed):
WorldTextureRect.visible = button_pressed
HeightTextureRect.visible = button_pressed