29 lines
951 B
Plaintext
29 lines
951 B
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://assets/KenneySurvivalKit/Models/rockB.glb" type="PackedScene" id=1]
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[ext_resource path="res://materials/debug/RockPhysicsGeometry.tres" type="Material" id=2]
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[sub_resource type="CylinderShape" id=3]
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height = 0.7
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radius = 0.4
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[sub_resource type="CylinderMesh" id=2]
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top_radius = 0.4
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bottom_radius = 0.4
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height = 0.7
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[node name="rockB" type="StaticBody"]
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input_ray_pickable = false
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, 0.999997, -0.00240855, 0, 0.00240855, 0.999997, 0, 0.376176, 0 )
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shape = SubResource( 3 )
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[node name="MeshInstance" type="MeshInstance" parent="CollisionShape" groups=["PhysicsGeometry"]]
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visible = false
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mesh = SubResource( 2 )
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material/0 = ExtResource( 2 )
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[node name="Geometry" parent="." groups=["GameGeometry"] instance=ExtResource( 1 )]
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transform = Transform( 1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.6, 0, 0, 0 )
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