21 lines
469 B
C#
21 lines
469 B
C#
using Godot;
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namespace GodotComponentTest.components;
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public class InteractionComponent: Component
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{
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[Signal]
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delegate void InteractionStart(Spatial owningEntity, Spatial targetEntity);
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[Signal]
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delegate void InteractionEnd(Spatial owningEntity, Spatial targetEntity);
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public void EndInteraction()
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{
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hasStopped = true;
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}
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public bool hasStopped = false;
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public Spatial OwningEntity;
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public Spatial TargetEntity;
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} |