Commit Graph

25 Commits (519754da61d095574a4434b67e48050c18c68d8e)

Author SHA1 Message Date
Martin Felis c8921bfb7b Navigation now grid based again. 2023-06-29 23:07:29 +02:00
Martin Felis 2e7f30e214 Improved interactions.
- Interactions can now be stopped by both participating Entities.
- Player animation now controlled by AnimationTree.
2023-06-26 22:34:48 +02:00
Martin Felis c982ec783c Vastly improved interactivity, wired up some animations. 2023-06-23 15:39:40 +02:00
Martin Felis e84fddf102 WIP: fixing heighmap and colormap mismatch. 2023-05-20 12:27:30 +02:00
Martin Felis d3a36f438b Getting generated color texture works, now fix the height offset... 2023-05-11 22:26:06 +02:00
Martin Felis 1ae17ed63b Pathplanning now ignores grid. 2023-05-03 12:10:01 +02:00
Martin Felis 1693b63730 Fixed movement stopping between tiles. 2023-05-03 12:01:02 +02:00
Martin Felis f7dca6ae20 Fixed orientation-then-interaction. 2023-05-01 19:22:14 +02:00
Martin Felis 8d439e518b Gold bars are now spawned from chests. 2023-04-28 14:27:25 +02:00
Martin Felis 1597903d13 Added ClickableComponent. Not sure what to do with it, though... 2023-04-28 14:20:52 +02:00
Martin Felis 3e90e3fad0 Minor improvements? 2023-02-15 20:59:22 +01:00
Martin Felis 3a652ef683 Interaction with Chests! 2023-02-12 21:15:00 +01:00
Martin Felis 70724899ad Some moar movement improvements. 2023-02-12 16:49:47 +01:00
Martin Felis f3108b13f5 Slight movement improvements. 2023-02-12 16:44:48 +01:00
Martin Felis 716654a6fd NavigationComponent can handle position and orientation targets. 2023-02-12 16:30:56 +01:00
Martin Felis 14e5d47d91 Initial Chest interaction setup. 2023-01-04 22:49:00 +01:00
Martin Felis e3098c65a3 Simple navigation now working but feels shitty. Keep it for now. 2023-01-04 21:29:42 +01:00
Martin Felis c7349f4cee WIP added navigation component, worked on ground motion component, added hexcell line to and distance functions. 2023-01-03 17:58:07 +01:00
Martin Felis 3ed113dd41 Tweaking GroundMotionComponent 2022-12-31 18:36:52 +01:00
Martin Felis 385ed55505 Started refactoring entity movement and structure. 2022-12-28 21:57:34 +01:00
Martin Felis 041d580550 Noise based map generation, movement component uses height. 2022-12-28 16:22:53 +01:00
Martin Felis 91863845c5 Added little pirate and better movement. 2022-12-06 21:06:25 +01:00
Martin Felis 5209657cef Minor tweaks. 2022-12-04 21:54:44 +01:00
Martin Felis c3bca6b208 Random progress 2022-09-21 14:09:31 +02:00
Martin Felis a9c7e62d06 Added CollisionLine, renamed folders 2022-08-25 14:10:02 +02:00