Martin Felis
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8d439e518b
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Gold bars are now spawned from chests.
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2023-04-28 14:27:25 +02:00 |
Martin Felis
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1597903d13
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Added ClickableComponent. Not sure what to do with it, though...
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2023-04-28 14:20:52 +02:00 |
Martin Felis
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3e90e3fad0
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Minor improvements?
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2023-02-15 20:59:22 +01:00 |
Martin Felis
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3a652ef683
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Interaction with Chests!
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2023-02-12 21:15:00 +01:00 |
Martin Felis
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70724899ad
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Some moar movement improvements.
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2023-02-12 16:49:47 +01:00 |
Martin Felis
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f3108b13f5
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Slight movement improvements.
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2023-02-12 16:44:48 +01:00 |
Martin Felis
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716654a6fd
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NavigationComponent can handle position and orientation targets.
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2023-02-12 16:30:56 +01:00 |
Martin Felis
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14e5d47d91
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Initial Chest interaction setup.
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2023-01-04 22:49:00 +01:00 |
Martin Felis
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e3098c65a3
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Simple navigation now working but feels shitty. Keep it for now.
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2023-01-04 21:29:42 +01:00 |
Martin Felis
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c7349f4cee
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WIP added navigation component, worked on ground motion component, added hexcell line to and distance functions.
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2023-01-03 17:58:07 +01:00 |
Martin Felis
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3ed113dd41
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Tweaking GroundMotionComponent
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2022-12-31 18:36:52 +01:00 |
Martin Felis
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385ed55505
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Started refactoring entity movement and structure.
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2022-12-28 21:57:34 +01:00 |
Martin Felis
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041d580550
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Noise based map generation, movement component uses height.
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2022-12-28 16:22:53 +01:00 |
Martin Felis
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91863845c5
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Added little pirate and better movement.
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2022-12-06 21:06:25 +01:00 |
Martin Felis
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5209657cef
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Minor tweaks.
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2022-12-04 21:54:44 +01:00 |
Martin Felis
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c3bca6b208
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Random progress
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2022-09-21 14:09:31 +02:00 |
Martin Felis
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a9c7e62d06
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Added CollisionLine, renamed folders
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2022-08-25 14:10:02 +02:00 |