Tile Highlight cleanup.
parent
3dba6d87e3
commit
eaf2d4824c
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@ -251,10 +251,8 @@ public class Game : Spatial
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public void OnTileHovered(HexTile3D tile)
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public void OnTileHovered(HexTile3D tile)
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{
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{
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Transform highlightTransform = _tileHighlight.GlobalTransform;
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Transform highlightTransform = tile.GlobalTransform;
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highlightTransform.origin.x = tile.GlobalTranslation.x;
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highlightTransform.origin.y += 0.1f;
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highlightTransform.origin.z = tile.GlobalTranslation.z;
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highlightTransform.origin.y = 0.1f;
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_mouseTileHighlight.Transform = highlightTransform;
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_mouseTileHighlight.Transform = highlightTransform;
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_mouseWorldLabel.Text = tile.GlobalTranslation.ToString();
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_mouseWorldLabel.Text = tile.GlobalTranslation.ToString();
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_mouseTileLabel.Text = tile.OffsetCoords.ToString();
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_mouseTileLabel.Text = tile.OffsetCoords.ToString();
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@ -19,7 +19,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0096302, 0, 0 )
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script = ExtResource( 1 )
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script = ExtResource( 1 )
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[node name="Mesh" type="MeshInstance" parent="."]
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[node name="Mesh" type="MeshInstance" parent="."]
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transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.0325004, -5, -0.0786072 )
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transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, -5, 0 )
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mesh = SubResource( 6 )
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mesh = SubResource( 6 )
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material/0 = ExtResource( 2 )
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material/0 = ExtResource( 2 )
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