Minor fixes.

WorldChunkRefactoring
Martin Felis 2023-07-16 21:52:09 +02:00
parent 3f09b3102a
commit cfd693938e
2 changed files with 15 additions and 5 deletions

View File

@ -9,17 +9,17 @@
config_version=4
_global_script_classes=[ {
"base": "Reference",
"base": "Node",
"class": "ClickableComponent",
"language": "GDScript",
"path": "res://components/ClickableComponent.gd"
}, {
"base": "Reference",
"base": "KinematicBody2D",
"class": "CollisionLine",
"language": "GDScript",
"path": "res://utils/CollisionLine.gd"
}, {
"base": "Reference",
"base": "Node",
"class": "ColorComponent",
"language": "GDScript",
"path": "res://components/ColorComponent.gd"
@ -54,7 +54,7 @@ _global_script_classes=[ {
"language": "GDScript",
"path": "res://utils/SpringDamper.gd"
}, {
"base": "Reference",
"base": "Sprite",
"class": "TintedSpriteComponent",
"language": "GDScript",
"path": "res://components/TintedSpriteComponent.gd"

View File

@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=2]
[gd_scene load_steps=14 format=2]
[ext_resource path="res://scenes/StreamContainer.tscn" type="PackedScene" id=1]
[ext_resource path="res://entities/Player.tscn" type="PackedScene" id=2]
@ -28,6 +28,8 @@ tracks/0/keys = {
"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ]
}
[sub_resource type="AnimationNodeStateMachinePlayback" id=26]
[node name="Game" type="Spatial"]
script = ExtResource( 9 )
@ -288,6 +290,12 @@ script = ExtResource( 15 )
[node name="Player" parent="." instance=ExtResource( 2 )]
TileWorldNode = NodePath("../TileWorld")
[node name="ToolAttachement" parent="Player/Geometry/Armature/Skeleton" index="5"]
transform = Transform( 1, 8.68458e-08, -1.04308e-07, 1.74623e-07, -1, -1.30385e-07, 1.41561e-07, 1.50874e-07, -1, -0.72, 0.45, 3.28113e-08 )
[node name="AnimationTree" parent="Player/Geometry" index="2"]
parameters/playback = SubResource( 26 )
[node name="Entities" type="Spatial" parent="."]
[node name="Chest" parent="Entities" instance=ExtResource( 7 )]
@ -307,4 +315,6 @@ input_ray_pickable = false
[connection signal="toggled" from="Generator Container/WorldGeneratorContainer/ShowTexturesCheckButton" to="Generator Container/WorldGeneratorContainer" method="_on_ShowTexturesCheckButton_toggled"]
[editable path="TileWorld"]
[editable path="Player"]
[editable path="Player/Geometry"]
[editable path="Entities/Chest"]