Minor fixes.
parent
3f09b3102a
commit
cfd693938e
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@ -9,17 +9,17 @@
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config_version=4
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_global_script_classes=[ {
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"base": "Reference",
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"base": "Node",
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"class": "ClickableComponent",
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"language": "GDScript",
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"path": "res://components/ClickableComponent.gd"
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}, {
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"base": "Reference",
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"base": "KinematicBody2D",
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"class": "CollisionLine",
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"language": "GDScript",
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"path": "res://utils/CollisionLine.gd"
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}, {
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"base": "Reference",
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"base": "Node",
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"class": "ColorComponent",
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"language": "GDScript",
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"path": "res://components/ColorComponent.gd"
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@ -54,7 +54,7 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://utils/SpringDamper.gd"
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}, {
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"base": "Reference",
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"base": "Sprite",
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"class": "TintedSpriteComponent",
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"language": "GDScript",
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"path": "res://components/TintedSpriteComponent.gd"
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@ -1,4 +1,4 @@
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[gd_scene load_steps=13 format=2]
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[gd_scene load_steps=14 format=2]
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[ext_resource path="res://scenes/StreamContainer.tscn" type="PackedScene" id=1]
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[ext_resource path="res://entities/Player.tscn" type="PackedScene" id=2]
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@ -28,6 +28,8 @@ tracks/0/keys = {
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"values": [ Vector2( 1, 1 ), Vector2( 2, 2 ), Vector2( 1, 1 ) ]
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}
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[sub_resource type="AnimationNodeStateMachinePlayback" id=26]
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[node name="Game" type="Spatial"]
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script = ExtResource( 9 )
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@ -288,6 +290,12 @@ script = ExtResource( 15 )
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[node name="Player" parent="." instance=ExtResource( 2 )]
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TileWorldNode = NodePath("../TileWorld")
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[node name="ToolAttachement" parent="Player/Geometry/Armature/Skeleton" index="5"]
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transform = Transform( 1, 8.68458e-08, -1.04308e-07, 1.74623e-07, -1, -1.30385e-07, 1.41561e-07, 1.50874e-07, -1, -0.72, 0.45, 3.28113e-08 )
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[node name="AnimationTree" parent="Player/Geometry" index="2"]
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parameters/playback = SubResource( 26 )
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[node name="Entities" type="Spatial" parent="."]
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[node name="Chest" parent="Entities" instance=ExtResource( 7 )]
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@ -307,4 +315,6 @@ input_ray_pickable = false
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[connection signal="toggled" from="Generator Container/WorldGeneratorContainer/ShowTexturesCheckButton" to="Generator Container/WorldGeneratorContainer" method="_on_ShowTexturesCheckButton_toggled"]
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[editable path="TileWorld"]
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[editable path="Player"]
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[editable path="Player/Geometry"]
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[editable path="Entities/Chest"]
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