Added trees
parent
b672d4556a
commit
9896d0896a
|
@ -0,0 +1,18 @@
|
|||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://assets/KenneySurvivalKit/Models/tree.glb" type="PackedScene" id=1]
|
||||
|
||||
[sub_resource type="CapsuleShape" id=1]
|
||||
radius = 0.329139
|
||||
height = 0.936801
|
||||
|
||||
[node name="tree" instance=ExtResource( 1 )]
|
||||
|
||||
[node name="tree" parent="." index="0"]
|
||||
transform = Transform( 1.5, 0, 0, 0, 1, 0, 0, 0, 1.5, 0, 0, 0 )
|
||||
|
||||
[node name="StaticBody" type="StaticBody" parent="." index="1"]
|
||||
|
||||
[node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"]
|
||||
transform = Transform( 1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0.519998, 0 )
|
||||
shape = SubResource( 1 )
|
|
@ -266,7 +266,7 @@ transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0 )
|
|||
shape = SubResource( 9 )
|
||||
|
||||
[node name="Camera" type="Camera" parent="."]
|
||||
transform = Transform( 1, 0, 0, 0, 0.60042, 0.799685, 0, -0.799685, 0.60042, -4.76837e-07, 8.3759, 5.70105 )
|
||||
transform = Transform( 1, 0, 0, 0, 0.60042, 0.799685, 0, -0.799685, 0.60042, -4.76837e-07, 6.37557, 4.57224 )
|
||||
current = true
|
||||
fov = 60.0
|
||||
script = ExtResource( 10 )
|
||||
|
|
|
@ -43,6 +43,7 @@ public class TileWorld : Spatial
|
|||
private TextureRect _heightmapOffscreenTextureRect;
|
||||
private Array<Spatial> _rockAssets = new Array<Spatial>();
|
||||
private Array<Spatial> _grassAssets = new Array<Spatial>();
|
||||
private Array<Spatial> _treeAssets = new Array<Spatial>();
|
||||
private Spatial _environmentNode;
|
||||
|
||||
// Called when the node enters the scene tree for the first time.
|
||||
|
@ -77,6 +78,10 @@ public class TileWorld : Spatial
|
|||
_grassAssets.Add(asset);
|
||||
}
|
||||
|
||||
foreach (Spatial asset in GetNode<Node>("Assets/Trees").GetChildren())
|
||||
{
|
||||
_treeAssets.Add(asset);
|
||||
}
|
||||
|
||||
_environmentNode = GetNode<Spatial>("Environment");
|
||||
|
||||
|
@ -114,8 +119,10 @@ public class TileWorld : Spatial
|
|||
{
|
||||
foreach (int coord_y in Enumerable.Range(0, Size))
|
||||
{
|
||||
Colormap.SetPixel(coord_x, coord_y, new Color((float) Mathf.Min(coord_x, coord_y) / Size, (float) 0, 0, 1));
|
||||
Heightmap.SetPixel(coord_x, coord_y, new Color((float) Mathf.Min(coord_x, coord_y) / Size, (float) 0, 0, 1));
|
||||
Colormap.SetPixel(coord_x, coord_y,
|
||||
new Color((float)Mathf.Min(coord_x, coord_y) / Size, (float)0, 0, 1));
|
||||
Heightmap.SetPixel(coord_x, coord_y,
|
||||
new Color((float)Mathf.Min(coord_x, coord_y) / Size, (float)0, 0, 1));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -180,7 +187,8 @@ public class TileWorld : Spatial
|
|||
Transform assetTransform = Transform.Identity;
|
||||
assetTransform.origin = GetTileWorldCenterFromOffset(offsetCoord);
|
||||
assetTransform.origin.y += 1.2f;
|
||||
assetTransform.basis = assetTransform.basis.Rotated(Vector3.Up, (float)(randomGenerator.NextDouble() * Mathf.Pi * 2));
|
||||
assetTransform.basis =
|
||||
assetTransform.basis.Rotated(Vector3.Up, (float)(randomGenerator.NextDouble() * Mathf.Pi * 2));
|
||||
assetInstance.Transform = assetTransform;
|
||||
|
||||
return assetInstance;
|
||||
|
@ -211,16 +219,24 @@ public class TileWorld : Spatial
|
|||
{
|
||||
_environmentNode.AddChild(rockAsset);
|
||||
}
|
||||
} else if (IsColorEqualApprox(colorValue, GrassColor))
|
||||
}
|
||||
else if (IsColorEqualApprox(colorValue, GrassColor))
|
||||
{
|
||||
Spatial grassAsset = SelectAsset(offsetCoord, _grassAssets, environmentRandom, 0.35);
|
||||
if (grassAsset != null)
|
||||
{
|
||||
_environmentNode.AddChild(grassAsset);
|
||||
}
|
||||
|
||||
Spatial treeAsset = SelectAsset(offsetCoord, _treeAssets, environmentRandom, 0.10);
|
||||
if (treeAsset != null)
|
||||
{
|
||||
_environmentNode.AddChild(treeAsset);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Colormap.Unlock();
|
||||
}
|
||||
|
||||
|
@ -248,7 +264,6 @@ public class TileWorld : Spatial
|
|||
|
||||
OnMapGenerationComplete();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public bool IsOffsetCoordValid(Vector2 offsetCoord)
|
||||
|
@ -321,6 +336,6 @@ public class TileWorld : Spatial
|
|||
return new Vector3(
|
||||
tileCenter.x - Mathf.Round(Size * 0.75f * 0.5f),
|
||||
GetHeightAtOffset(offsetCoord),
|
||||
tileCenter.y + (Mathf.Sqrt(3) / 2) * Size * 0.5f);
|
||||
tileCenter.y + ((Mathf.Sqrt(3) / 2) * Mathf.Round(Size * 0.5f)));
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=9 format=2]
|
||||
[gd_scene load_steps=10 format=2]
|
||||
|
||||
[ext_resource path="res://scenes/TileWorld.cs" type="Script" id=1]
|
||||
[ext_resource path="res://icon.png" type="Texture" id=2]
|
||||
|
@ -8,6 +8,7 @@
|
|||
[ext_resource path="res://assets/Environment/rockC.tscn" type="PackedScene" id=6]
|
||||
[ext_resource path="res://assets/Environment/rockA.tscn" type="PackedScene" id=7]
|
||||
[ext_resource path="res://assets/Environment/grassLarge.tscn" type="PackedScene" id=8]
|
||||
[ext_resource path="res://assets/Environment/tree.tscn" type="PackedScene" id=9]
|
||||
|
||||
[node name="TileWorld" type="Spatial"]
|
||||
script = ExtResource( 1 )
|
||||
|
@ -64,4 +65,8 @@ visible = false
|
|||
|
||||
[node name="grassLarge" parent="Assets/Grass" instance=ExtResource( 8 )]
|
||||
|
||||
[node name="Trees" type="Spatial" parent="Assets"]
|
||||
|
||||
[node name="tree" parent="Assets/Trees" instance=ExtResource( 9 )]
|
||||
|
||||
[node name="Environment" type="Spatial" parent="."]
|
||||
|
|
Loading…
Reference in New Issue