Using simpler pirate model.

WorldChunkRefactoring
Martin Felis 2022-12-06 21:31:14 +01:00
parent 91863845c5
commit 80c994013a
3 changed files with 1068 additions and 3 deletions

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +1,7 @@
[gd_scene load_steps=14 format=2]
[ext_resource path="res://scenes/AdaptiveWorldStream.cs" type="Script" id=1]
[ext_resource path="res://assets/CreatusPiratePack/characters/Pirate1final.glb" type="PackedScene" id=2]
[ext_resource path="res://assets/CreatusPiratePack/characters/Pirate1final_0.01.glb" type="PackedScene" id=2]
[ext_resource path="res://scenes/World.gd" type="Script" id=3]
[ext_resource path="res://scenes/StreamContainer.cs" type="Script" id=4]
[ext_resource path="res://entities/Player.cs" type="Script" id=5]
@ -220,5 +220,5 @@ script = ExtResource( 8 )
[node name="Geometry" type="Spatial" parent="Player"]
[node name="Mesh" parent="Player/Geometry" instance=ExtResource( 2 )]
transform = Transform( 0.3, 0, 0, 0, 0.3, 0, 0, 0, 0.3, 0, 0, 0 )
[node name="Pirate1final_001" parent="Player/Geometry" instance=ExtResource( 2 )]
transform = Transform( 0.4, 0, 0, 0, 0.4, 0, 0, 0, 0.4, 0, 0, 0 )