Minor adjustments

WorldChunkRefactoring
Martin Felis 2022-11-20 20:20:31 +01:00
parent cd29060736
commit 6136346faa
3 changed files with 4 additions and 4 deletions

View File

@ -127,7 +127,7 @@ text = "0"
[node name="StreamContainer" type="Spatial" parent="."]
script = ExtResource( 4 )
world_rect = Rect2( 0, 0, 25, 18 )
world_rect = Rect2( 0, 0, 25, 20 )
[node name="ActiveTiles" type="Spatial" parent="StreamContainer"]

View File

@ -24,6 +24,8 @@ mesh = SubResource( 6 )
material/0 = ExtResource( 2 )
[node name="Area" type="Area" parent="Mesh"]
monitoring = false
monitorable = false
[node name="CollisionShape" type="CollisionShape" parent="Mesh/Area"]
transform = Transform( 1, 0, 0, 0, 10, 0, 0, 0, 1, 0, 0, 0 )

View File

@ -22,10 +22,8 @@ func _ready():
func is_hex_coord_in_rect (coord: Vector2):
var has_point = offset_coord_rect.has_point(coord)
var rect_end = offset_coord_rect.end
var manual = coord.x >= offset_coord_rect.position.x and coord.x < offset_coord_rect.end.x and coord.y >= offset_coord_rect.position.y and coord.y < offset_coord_rect.end.y
return has_point || manual
return coord.x >= offset_coord_rect.position.x and coord.x < offset_coord_rect.end.x and coord.y >= offset_coord_rect.position.y and coord.y < offset_coord_rect.end.y
func create_hextile3d_at (coord: Vector2) -> HexTile3D: