Fixed build NavigationTests.cs, still defunct though.
parent
cfb731c27e
commit
453cfcde00
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@ -27,18 +27,16 @@ public class NavigationTests : Spatial {
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_editorUi = GetNode<EditorUI>("EditorUI");
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_editorUi = GetNode<EditorUI>("EditorUI");
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_world = GetNode<World>("World");
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_world = GetNode<World>("World");
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_world.Connect("WorldGenerated", this, nameof(OnWorldGenerated));
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_streamContainer = GetNode<StreamContainer>("StreamContainer");
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_streamContainer.SetCenterTile(_currentTile);
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_player = GetNode<Player>("Player");
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_player = GetNode<Player>("Player");
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_playerNavigationComponent = _player.GetNode<NavigationComponent>("Navigation");
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_playerNavigationComponent = _player.GetNode<NavigationComponent>("Navigation");
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// input handling
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// connect signals
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// _groundLayer.Connect("input_event", this, nameof(OnGroundLayerInputEvent));
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_world.Connect("TileClicked", this, nameof(OnTileClicked));
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_world.Connect("TileClicked", this, nameof(OnTileClicked));
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_world.Connect("TileHovered", this, nameof(OnTileHovered));
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_world.Connect("TileHovered", this, nameof(OnTileHovered));
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_world.Connect("OnWorldViewTileTypeImageChanged", this, nameof(OnWorldViewTileTypeImageChanged));
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_world.Connect("OnHeightmapImageChanged", this, nameof(OnHeightmapImageChanged));
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CorrectEntityGridPositions();
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CorrectEntityGridPositions();
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}
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}
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@ -62,24 +60,21 @@ public class NavigationTests : Spatial {
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}
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}
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}
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}
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public void OnWorldGenerated() {
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private void OnHeightmapImageChanged(Image heightmapImage) {
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_streamContainer.OnWorldGenerated();
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ImageTexture newHeightmapTexture = new();
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newHeightmapTexture.CreateFromImage(heightmapImage,
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// Properly place the Player
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Vector2 centerTileCoord = (Vector2.One * _world.Size / 2).Round();
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Vector3 worldCenterTileCoords = _world.GetTileWorldCenterFromOffset(centerTileCoord);
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worldCenterTileCoords.y = _world.GetHeightAtOffset(centerTileCoord);
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Transform playerTransform = Transform.Identity;
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playerTransform.origin = worldCenterTileCoords;
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_player.Transform = playerTransform;
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ImageTexture newWorldTexture = new();
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newWorldTexture.CreateFromImage(_world.ColormapImage,
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(uint)(Texture.FlagsEnum.Mipmaps | Texture.FlagsEnum.Repeat));
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(uint)(Texture.FlagsEnum.Mipmaps | Texture.FlagsEnum.Repeat));
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_tileMaterial.SetShaderParam("MapAlbedoTexture", newWorldTexture);
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}
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_tileMaterial.SetShaderParam("TextureSize", (int)_world.ColormapImage.GetSize().x);
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CorrectEntityGridPositions();
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private void OnWorldViewTileTypeImageChanged(Image viewTileTypeImage) {
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ImageTexture newWorldTexture = new();
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newWorldTexture.CreateFromImage(viewTileTypeImage,
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(uint)(Texture.FlagsEnum.Mipmaps | Texture.FlagsEnum.Repeat));
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_tileMaterial.SetShaderParam("MapAlbedoTexture", newWorldTexture);
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_tileMaterial.SetShaderParam("TextureSize", (int)newWorldTexture.GetSize().x);
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_tileMaterial.SetShaderParam("CoordinateOffsetU", (int)_world.WorldTextureCoordinateOffset.x);
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_tileMaterial.SetShaderParam("CoordinateOffsetV", (int)_world.WorldTextureCoordinateOffset.y);
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}
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}
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@ -98,12 +93,6 @@ public class NavigationTests : Spatial {
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}
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}
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Vector2 planeCoords = _hexGrid.GetHexCenterFromOffset(_currentTile.OffsetCoords);
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Vector2 planeCoords = _hexGrid.GetHexCenterFromOffset(_currentTile.OffsetCoords);
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Transform tileTransform = Transform.Identity;
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tileTransform.origin.x = planeCoords.x;
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tileTransform.origin.y = _world.GetHeightAtOffset(_currentTile.OffsetCoords) + 0.1f;
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tileTransform.origin.z = planeCoords.y;
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_mouseHighlight.Transform = tileTransform;
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}
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}
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public void OnGroundLayerInputEvent(Node camera, InputEvent inputEvent, Vector3 position, Vector3 normal,
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public void OnGroundLayerInputEvent(Node camera, InputEvent inputEvent, Vector3 position, Vector3 normal,
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