Added axe, and basic animation of player character.

WorldChunkRefactoring
Martin Felis 2023-06-22 18:50:52 +02:00
parent 6b12be3594
commit 2663b469fc
4 changed files with 13 additions and 1 deletions

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@ -0,0 +1,8 @@
[gd_scene load_steps=2 format=2]
[ext_resource path="res://assets/KenneySurvivalKit/Models/toolAxe.glb" type="PackedScene" id=1]
[node name="toolAxe" instance=ExtResource( 1 )]
[node name="toolAxe" parent="." index="0"]
transform = Transform( 3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0 )

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@ -1,4 +1,4 @@
[gd_scene load_steps=19 format=2]
[gd_scene load_steps=20 format=2]
[ext_resource path="res://scenes/StreamContainer.cs" type="Script" id=1]
[ext_resource path="res://components/NavigationComponent.cs" type="Script" id=2]
@ -12,6 +12,7 @@
[ext_resource path="res://scenes/DebugCamera.gd" type="Script" id=10]
[ext_resource path="res://assets/CreatusPiratePack/Models/Characters/gltf/Pirate1final.glb" type="PackedScene" id=11]
[ext_resource path="res://ui/WorldGeneratorUI.gd" type="Script" id=12]
[ext_resource path="res://assets/Objects/toolAxe.tscn" type="PackedScene" id=13]
[sub_resource type="CubeMesh" id=1]
size = Vector3( 1, 1, 1 )
@ -323,6 +324,9 @@ transform = Transform( 0.550568, 0, -0.83479, 0, 1, 0, 0.83479, 0, 0.550568, 4.8
[node name="Chest2" parent="Entities" instance=ExtResource( 7 )]
transform = Transform( 0.793576, 0, -0.608471, 0, 1, 0, 0.608471, 0, 0.793576, 2.79265, 0, -5.36551 )
[node name="toolAxe" parent="Entities" instance=ExtResource( 13 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 1.81635, 0, 0 )
[connection signal="value_changed" from="Generator Container/WorldGeneratorContainer/HBoxContainer/WorldSizeSlider" to="Generator Container/WorldGeneratorContainer" method="_on_HSlider_value_changed"]
[editable path="Entities/Chest"]