Initial Chest interaction setup.
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e3098c65a3
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14e5d47d91
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@ -87,7 +87,7 @@ public class GroundMotionComponent
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Vector3 prePhysicsVelocity = entity.Velocity;
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entity.Velocity = entity.MoveAndSlide(entity.Velocity);
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GD.Print("Pre : speed: " + prePhysicsVelocity.Length() + " Velocity: " + prePhysicsVelocity);
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GD.Print("Post: speed: " + entity.Velocity.Length() + " Velocity: " + entity.Velocity);
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//GD.Print("Pre : speed: " + prePhysicsVelocity.Length() + " Velocity: " + prePhysicsVelocity);
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//GD.Print("Post: speed: " + entity.Velocity.Length() + " Velocity: " + entity.Velocity);
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}
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}
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@ -0,0 +1,59 @@
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using Godot;
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using System;
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public class Chest : Entity
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{
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// Declare member variables here. Examples:
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// private int a = 2;
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// private string b = "text";
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public bool IsMouseOver = false;
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private MeshInstance _mesh;
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private SpatialMaterial _previousMaterial;
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[Signal]
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delegate void EntityClicked(Entity entity);
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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_mesh = GetNode<MeshInstance>("Armature/Skeleton/Chest");
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Connect("input_event", this, nameof(OnAreaInputEvent));
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Connect("mouse_entered", this, nameof(OnAreaMouseEntered));
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Connect("mouse_exited", this, nameof(OnAreaMouseExited));
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}
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public void OnAreaInputEvent(Node camera, InputEvent inputEvent, Vector3 position, Vector3 normal,
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int shapeIndex)
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{
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if (IsMouseOver && inputEvent is InputEventMouseButton)
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{
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InputEventMouseButton mouseButtonEvent = (InputEventMouseButton)inputEvent;
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if (mouseButtonEvent.ButtonIndex == 1 && mouseButtonEvent.Pressed)
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{
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EmitSignal("EntityClicked", this);
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}
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}
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}
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public void OnAreaMouseEntered()
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{
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IsMouseOver = true;
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SpatialMaterial overrideMaterial = new SpatialMaterial();
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overrideMaterial.AlbedoColor = new Color(1, 0, 0);
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_mesh.MaterialOverride = overrideMaterial;
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}
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public void OnAreaMouseExited()
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{
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IsMouseOver = false;
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_mesh.MaterialOverride = null;
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}
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// // Called every frame. 'delta' is the elapsed time since the previous frame.
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// public override void _Process(float delta)
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// {
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//
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// }
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}
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@ -60,32 +60,6 @@ public class Player : Entity
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}
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}
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public void OnPositionUpdated(Vector3 newPosition)
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{
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if (_worldInfo != null)
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{
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Vector2 new_offset_coord = _worldInfo.TileWorld.WorldToOffsetCoords(newPosition);
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float tile_height = _worldInfo.TileWorld.GetHeightAtOffset(new_offset_coord);
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if (_offsetCoord != new_offset_coord)
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{
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GD.Print("New offset coord " + new_offset_coord);
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_offsetCoord = new_offset_coord;
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}
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if (_movable != null)
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{
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if (_movable.currentPosition.y < tile_height)
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{
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_movable.currentPosition.y = tile_height;
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_movable.currentVelocity.y = 0;
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}
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}
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}
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Transform transform = Transform;
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transform.origin = newPosition;
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Transform = transform;
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}
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private void OnOrientationUpdated(float newOrientation)
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{
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@ -26,6 +26,7 @@ public class AdaptiveWorldStream : Spatial
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private Area _streamContainerArea;
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private Spatial _streamContainerActiveTiles;
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private Player _player;
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private Chest _chest;
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private TileWorld _tileWorld;
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// Resources
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@ -58,6 +59,7 @@ public class AdaptiveWorldStream : Spatial
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_streamContainerArea = GetNode<Area>("StreamContainer/Area");
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_streamContainerActiveTiles = GetNode<Spatial>("StreamContainer/ActiveTiles");
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_player = GetNode<Player>("Player");
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_chest = GetNode<Chest>("Chest");
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_tileWorld = GetNode<TileWorld>("TileWorld");
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Debug.Assert(_tileWorld != null);
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@ -76,8 +78,9 @@ public class AdaptiveWorldStream : Spatial
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// connect signals
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_streamContainerArea.Connect("input_event", this, nameof(OnAreaInputEvent));
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_streamContainer.Connect("TileSelected", this, nameof(OnTileSelected));
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_streamContainer.Connect("TileClicked", this, nameof(OnTileClicked));
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_tileWorld.Connect("WorldGenerated", this, nameof(OnWorldGenerated));
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_chest.Connect("EntityClicked", this, nameof(OnEntityClicked));
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// perform dependency injection
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//_streamContainer.SetWorld(_tileWorld);
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@ -166,12 +169,12 @@ public class AdaptiveWorldStream : Spatial
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if (inputEvent is InputEventMouseButton && ((InputEventMouseButton) inputEvent).Pressed)
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{
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_streamContainer.EmitSignal("TileSelected", _streamContainer.GetTile3dAt(cellAtCursor.OffsetCoords));
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_streamContainer.EmitSignal("TileClicked", _streamContainer.GetTile3dAt(cellAtCursor.OffsetCoords));
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}
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}
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public void OnTileSelected(HexTile3D tile)
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public void OnTileClicked(HexTile3D tile)
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{
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if (_player == null)
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{
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@ -184,14 +187,12 @@ public class AdaptiveWorldStream : Spatial
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}
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_player.Navigation.Plan(_player.GlobalTranslation, tile.GlobalTranslation);
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}
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// MovableComponent movableComponent = _player.GetNode<MovableComponent>("Movable");
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// if (movableComponent == null)
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// {
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// return;
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// }
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//
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// movableComponent.targetPosition = tile.Transform.origin;
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public void OnEntityClicked(Entity entity)
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{
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GD.Print("Clicked on entity at " + entity.GlobalTranslation);
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}
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File diff suppressed because one or more lines are too long
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@ -18,7 +18,7 @@ public class HexTile3D : Spatial
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// signals
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[Signal]
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delegate void TileSelected(HexTile3D tile3d);
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delegate void TileClicked(HexTile3D tile3d);
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// other member variables
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private SpatialMaterial _undefinedMaterial;
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@ -110,7 +110,7 @@ public class HexTile3D : Spatial
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InputEventMouseButton mouseButtonEvent = (InputEventMouseButton)inputEvent;
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if (mouseButtonEvent.ButtonIndex == 1 && mouseButtonEvent.Pressed)
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{
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EmitSignal("TileSelected", this);
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EmitSignal("TileClicked", this);
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}
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}
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}
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@ -21,7 +21,7 @@ public class StreamContainer : Spatial
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[Export] public NodePath World;
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[Signal]
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delegate void TileSelected(HexTile3D tile3d);
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delegate void TileClicked(HexTile3D tile3d);
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// other members
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private Rect2 _worldRect;
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@ -109,7 +109,7 @@ public class StreamContainer : Spatial
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{
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RemovedCoords.Add(tile3D.OffsetCoords);
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_activeTiles.RemoveChild(tile3D);
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tile3D.Disconnect("TileSelected", this, nameof(OnTileClicked));
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tile3D.Disconnect("TileClicked", this, nameof(OnTileClicked));
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tile3D.QueueFree();
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}
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}
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@ -188,7 +188,7 @@ public class StreamContainer : Spatial
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HexTile3D tile3D = (HexTile3D)_hexTileScene.Instance();
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tile3D.OffsetCoords = offsetCoords;
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_activeTiles.AddChild(tile3D);
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tile3D.Connect("TileSelected", this, nameof(OnTileClicked));
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tile3D.Connect("TileClicked", this, nameof(OnTileClicked));
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Transform tileTransform = tile3D.Transform;
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tileTransform.origin.y = _tileWorld.GetHeightAtOffset(offsetCoords);
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@ -209,6 +209,6 @@ public class StreamContainer : Spatial
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public void OnTileClicked(HexTile3D tile)
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{
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GD.Print("Clicked on Tile at " + tile.OffsetCoords);
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EmitSignal("TileSelected", tile);
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EmitSignal("TileClicked", tile);
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}
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}
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@ -11,7 +11,7 @@ public class TileWorld : Spatial
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// public members
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public Image Heightmap;
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public Vector2 Size = new Vector2(100, 100);
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public float HeightScale = 5;
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public float HeightScale = 10;
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// private members
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private HexGrid _hexGrid;
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public void Generate()
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{
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// GenerateSimpleMap();
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GenerateNoiseMap();
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GenerateSimpleMap();
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//GenerateNoiseMap();
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EmitSignal("WorldGenerated");
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}
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@ -44,7 +44,7 @@ public class TileWorld : Spatial
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{
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foreach (int coord_y in Enumerable.Range(0, (int)Size.y))
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{
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SetHeightAtOffset(new Vector2(coord_x, coord_y), 0.5f);
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SetHeightAtOffset(new Vector2(coord_x, coord_y), 5f);
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}
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}
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}
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