Added html export upload script

WorldChunkRefactoring
Martin Felis 2022-12-08 21:27:28 +01:00
parent c42ce28d1d
commit 12c1e4df86
4 changed files with 46 additions and 4 deletions

3
.gitignore vendored
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@ -7,3 +7,6 @@
*.idsig
mono_crash.*
export/html
export/android

4
export/upload.sh Executable file
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@ -0,0 +1,4 @@
#!/bin/bash
rsync --delete -a --progress ./html/ martin@i13s.de:/home/martin/public_html/pirategame/

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@ -203,3 +203,38 @@ permissions/write_sms=false
permissions/write_social_stream=false
permissions/write_sync_settings=false
permissions/write_user_dictionary=false
[preset.1]
name="GodotComponentTest"
platform="HTML5"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="export/html/index.html"
script_export_mode=1
script_encryption_key=""
[preset.1.options]
custom_template/debug=""
custom_template/release=""
variant/export_type=0
vram_texture_compression/for_desktop=true
vram_texture_compression/for_mobile=true
html/export_icon=true
html/custom_html_shell=""
html/head_include=""
html/canvas_resize_policy=2
html/focus_canvas_on_start=true
html/experimental_virtual_keyboard=false
progressive_web_app/enabled=false
progressive_web_app/offline_page=""
progressive_web_app/display=1
progressive_web_app/orientation=0
progressive_web_app/icon_144x144=""
progressive_web_app/icon_180x180=""
progressive_web_app/icon_512x512=""
progressive_web_app/background_color=Color( 0, 0, 0, 1 )

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@ -9,17 +9,17 @@
config_version=4
_global_script_classes=[ {
"base": "Reference",
"base": "Node",
"class": "ClickableComponent",
"language": "GDScript",
"path": "res://components/ClickableComponent.gd"
}, {
"base": "Reference",
"base": "KinematicBody2D",
"class": "CollisionLine",
"language": "GDScript",
"path": "res://utils/CollisionLine.gd"
}, {
"base": "Reference",
"base": "Node",
"class": "ColorComponent",
"language": "GDScript",
"path": "res://components/ColorComponent.gd"
@ -54,7 +54,7 @@ _global_script_classes=[ {
"language": "GDScript",
"path": "res://utils/SpringDamper.gd"
}, {
"base": "Reference",
"base": "Sprite",
"class": "TintedSpriteComponent",
"language": "GDScript",
"path": "res://components/TintedSpriteComponent.gd"