2023-05-05 16:26:33 +02:00
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[gd_scene load_steps=4 format=2]
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2023-05-03 13:26:13 +02:00
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2023-05-05 16:26:33 +02:00
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[ext_resource path="res://materials/IslandColorRampShader.tres" type="Material" id=1]
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2023-05-03 13:26:13 +02:00
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[sub_resource type="OpenSimplexNoise" id=3]
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seed = 57
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octaves = 5
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period = 20.0
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persistence = 0.2
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lacunarity = 4.0
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[sub_resource type="NoiseTexture" id=4]
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seamless = true
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noise = SubResource( 3 )
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[node name="Node2D" type="Node2D"]
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[node name="GridContainer" type="GridContainer" parent="."]
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margin_right = 861.0
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margin_bottom = 595.0
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[node name="TextureRect" type="TextureRect" parent="GridContainer"]
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2023-05-05 16:26:33 +02:00
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material = ExtResource( 1 )
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2023-05-03 13:26:13 +02:00
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margin_right = 861.0
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margin_bottom = 595.0
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size_flags_horizontal = 3
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size_flags_vertical = 3
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texture = SubResource( 4 )
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expand = true
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2023-05-09 21:51:45 +02:00
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stretch_mode = 5
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