GodotComponentTest/entities/rockA.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://assets/KenneySurvivalKit/Models/rockA.glb" type="PackedScene" id=1]
[sub_resource type="CylinderShape" id=1]
height = 0.736755
radius = 0.4
[node name="rockA" instance=ExtResource( 1 )]
[node name="rockA" parent="." index="0"]
transform = Transform( 2, 0, 0, 0, 2, 0, 0, 0, 2, 0, 0, 0 )
[node name="StaticBody" type="StaticBody" parent="." index="1"]
collision_mask = 0
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input_ray_pickable = false
[node name="CollisionShape" type="CollisionShape" parent="StaticBody" index="0"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.373712, 0 )
shape = SubResource( 1 )