GodotComponentTest/Entities/PlayerEntity.tscn

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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Entities/PlayerEntity.gd" type="Script" id=1]
[ext_resource path="res://Components/TintedSpriteComponent.gd" type="Script" id=2]
[ext_resource path="res://Components/ColorComponent.gd" type="Script" id=3]
[ext_resource path="res://Components/ClickableComponent.tscn" type="PackedScene" id=4]
[ext_resource path="res://Components/MovableComponent.gd" type="Script" id=5]
[ext_resource path="res://Assets/pirate.svg" type="Texture" id=6]
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[ext_resource path="res://Assets/white.png" type="Texture" id=8]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 40, 103 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 41, 107.5 )
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[node name="PlayerEntity" type="Node2D"]
script = ExtResource( 1 )
[node name="Components" type="Node2D" parent="."]
[node name="Movable" type="Node2D" parent="Components"]
script = ExtResource( 5 )
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max_speed = 300
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[node name="TintedSprite" type="Sprite" parent="Components"]
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visible = false
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texture = ExtResource( 6 )
script = ExtResource( 2 )
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[node name="Clickable" parent="Components" instance=ExtResource( 4 )]
[node name="CollisionShape2D" parent="Components/Clickable/Area2D" index="0"]
position = Vector2( 7, -8 )
shape = SubResource( 1 )
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[node name="Color" type="Node" parent="Components"]
script = ExtResource( 3 )
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[node name="Collision" type="KinematicBody2D" parent="Components"]
[node name="Shape" type="CollisionShape2D" parent="Components/Collision"]
shape = SubResource( 2 )
[node name="TintedSprite" type="Sprite" parent="Components/Collision/Shape"]
scale = Vector2( 80.6324, 216.834 )
texture = ExtResource( 8 )
script = ExtResource( 2 )
[editable path="Components/Clickable"]