GodotComponentTest/assets/IslandMasks/IslandMask2.png.import

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[remap]
importer="texture"
type="StreamTexture"
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path.s3tc="res://.import/IslandMask2.png-b09deb1a0f8633d5ff352ae53948f6ed.s3tc.stex"
path.etc2="res://.import/IslandMask2.png-b09deb1a0f8633d5ff352ae53948f6ed.etc2.stex"
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metadata={
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"imported_formats": [ "s3tc", "etc2" ],
"vram_texture": true
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}
[deps]
source_file="res://assets/IslandMasks/IslandMask2.png"
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dest_files=[ "res://.import/IslandMask2.png-b09deb1a0f8633d5ff352ae53948f6ed.s3tc.stex", "res://.import/IslandMask2.png-b09deb1a0f8633d5ff352ae53948f6ed.etc2.stex" ]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
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flags/repeat=true
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flags/filter=true
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flags/mipmaps=true
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flags/anisotropic=false
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flags/srgb=1
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process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
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detect_3d=false
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svg/scale=1.0